Name
|
Slot
|
Effect
|

Callous Glow Ring
|
Ring
|
- Callous Glow
- The wearer deals an additional 2 points of
Radiant[See: Bugs] damage against creatures that are illuminated.
|

Deva Mace
|
Main Hand Melee (Mace)
|
- Deal an additional 4d8
Radiant damage.
- Exploit only.
|

Devotee's Mace
|
Main Hand Melee (Mace)
|
- Deal an additional 1d8
Radiant damage.
Healing Incense Aura ( )
Emanating a soothing aura, You and nearby allies regain 1d4 hit points at the start of your turn
|

Gloves of Belligerent Skies
|
Gloves (Non-Armour)
|
- Thunderous Conversion
- When the wearer deals
Thunder, Lightning, or Radiant damage, inflict 2 turns of Reverberation upon the target(s).
|

Gontr Mael
|
Main Hand Ranged (Longbow)
|
- Promised Victory
- On a hit, possibly inflict
Guiding Bolt upon the target.
Gontr Mael: Glowing- This object shines with a glowing light in a radius of
6 m / 20 ft. Toggle this to douse and rekindle the light.
Celestial Haste ( )
- Cast as a level 3 spell at will.
Bolt of Celestial Light ( )
Frighten your target with intimidating arrows. After attacking, ranged weapon attacks made by Gontr Mael deal an additional 1d4 Radiant damage.
|

Hammer of the Just
|
Main Hand Melee (Warhammer)
|
- Deal an additional 1d4
Radiant damage.
- Slay the Wicked
- This weapon deals an additional 1d6
Slashing damage against Fiends and Undead.
Detect Thoughts ( + )
- Cast as a level 1 spell (
Recharge: Long rest.)
|

Holy Lance Helm
|
Headgear (Medium Armour)
|
- Smite the Graceless
- Creatures who miss their
Attack rolls against the wearer must make a DC 14 Dexterity saving throw or take 1d4 Radiant damage.
|

Mantle of the Holy Warrior
|
Cloak
|
Crusader's Mantle ( + )
- Cast as a level 3 spell (
Recharge: Short rest.)
|

Moon Devotion Robe
|
Armour (Clothing)
|
Lunar Bulwark ( )
- Cast as a level 1 spell (
Recharge: Long rest.)
Produce Flame ( )
- Cast as a cantrip at will.
- Selûne's Protection
- While the wearer has
Mage Armour, each successful Saving throw causes the source of the Saving Throw to take 1-4 Radiant damage.
|

Moonlight Glaive
|
Main Hand Melee (Glaive)
|
- Deal an additional 1d4
Radiant damage.
Moonlight Glaive: Glowing- This object shines with a glowing light in a radius of
6 m / 20 ft.
Moonlight Butterflies ( )
Strike a foe, conjuring an illusory swarm of moon-pale butterflies and gaining Advantage on attacks against the target.
|

Pelorsun Blade
|
Main Hand Melee (Rapier)
|
- Deal an additional 1d4
Radiant damage.
- Undead Bane
- Attack rolls with this weapon have
Advantage against Undead.[See: Bugs]
|

Seraphic Pugilist Gloves
|
Gloves (Non-Armour)
|
Guiding Bolt ( + )
- Cast as a level 4 spell (
Recharge: Long rest.)
- Angelclocker Knuckles
- Your unarmed attacks deal an additional 1d4
Radiant damage.
|

Selûne's Spear of Night
|
Main Hand Melee (Spear)
|
- Selûne's Blessing
- You gain
Advantage on Wisdom Saving throws and Perception Checks.
Darkvision- Can see in the dark up to
12 m / 40 ft.
Moonbeam ( + )
- Cast as a level 3 spell (
Recharge: Long rest.)
Moonmote ( )
- Cast as a cantrip (
Recharge: Long rest.)
|

Shining Staver-of-Skulls
|
Main Hand Melee (Light Hammer)
|
- Deal an additional 1d4
Radiant damage.
Light - This object has an aura of light with a radius of 7.5 m / 25 ft.
|

The Blood of Lathander
|
Main Hand Melee (Mace)
|
- Lathander's Blessing
- Once per Long Rest, when your hit points are reduced to 0, you regain 2d6
hit points. Allies within 9 m / 30 ft also regain 1d6 hit points.
Lathander's Light- Sheds holy light in a
6 m / 20 ft radius. In combat, fiends and undead standing in the light are Blinded if they fail a DC 14 Constitution throw.
Sunbeam ( + )
- Cast as a level 6 spell (
Recharge: Long rest.)
|

The Oak Father's Embrace
|
Armour (Medium Armour)
|
- Order of Nature
- Undead creatures that hit the wearer receive 1d6
Radiant. Beasts that hit the wearer deal an additional 1d6 Radiant.
|