Grim Irony
From bg3.wiki
More actions
Grim Irony is a passive feature that can incapacitate both the target and user in fits of laughter.
Description
Whenever this weapon lands a critical hit, both target and attacker must succeed a Wisdom Saving Throw, or be affected by
.Condition: Hideous Laughter
Duration: 2 turns
DC 17 Wisdom saving throw
- Can't move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- At the end of its turn or when it takes damage, the entity can try to shake off the effect.