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Conjure Elemental

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Revision as of 00:00, 19 January 2025 by NtCarlson (talk | contribs) (Clarified that elementals and myrmidons count towards the same one summon limit)
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Conjure Elemental is a level 5 conjuration spell. This spell allows spellcasters to summon a Fire, Earth, Water, or Air Elemental.

Description

Bend the barrier between the Planes until they disgorge an elemental ally to follow and fight for you.

Properties

Cost
Action + Level 5 Spell Slot
Details
 Range: 18 m / 60 ft

At higher levels

At level 6, the spellcaster can summon an Air Myrmidon, Earth Myrmidon, Fire Myrmidon, or Water Myrmidon.

Variants

How to learn

Classes:

Other ways to learn:

Notes

  • Each individual caster can have only one active summon from this spell at a time. Casting it again while an Elemental or Myrmidon is already summoned will replace the existing one.
  • This spell is independent of Conjure Minor Elemental Conjure Minor Elemental. The same caster can have one instance of an Elemental or Myrmidon and a Minor Elemental active simultaneously.

External Links[edit]