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Dread Embrace
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Description
Hold a humanoid enemy still. They can't move, act, or react. Attacks from within 3 m / 10 ft are always Critical Hits.Properties
- Cost
- Bonus Action
- Details
- WIS Save (Spell save DC)
- Range: 9 m / 30 ft
Technical details
UID
Target_LOW_UnholyAssassin_HoldPerson
Spell flags
Condition: Hold Person
Duration: 1 turn
Spell save DC Wisdom saving throw
- Affected entity can't Move or take Actions, Bonus Actions, or Reactions.
- Attacks against the entity automatically succeed their Attack Roll.
- Attacks against the entity are always Critical Hits if the attacker is within Range: 3 m / 10 ft.
- Affected entity automatically fails all Strength and Dexterity Saving throws.
- At the end of each turn, the affected entity makes a Wisdom Saving throw. On a successful save, the condition is removed.
How to learn
Used by creatures: Mitchia
Notes
- If target fails the saving throw, Mitchia can immediately follow up with a devastating, guaranteed critical hit 12d6 extra damage, which is further doubled due to . In total, this will deal an average of 106 damage. dealing