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Boar Charge: Difference between revisions
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{{ActionPage | {{ActionPage | ||
| summary = '''Boar Charge''' is a {{SAI|Boar Companion}} Action. Boars use this ability to charge toward enemies and deal Slashing Damage as well as knock them Prone. | | summary = '''Boar Charge''' is a {{SAI|Boar Companion}} Action. Boars use this ability to charge toward enemies and deal Slashing Damage as well as knock them Prone. | ||
| description = Charge forward, attacking all hostile creatures in the way. Deals {{DamageText|1d4 + 1|Slashing}} and potentially knocks targets {{ | | description = Charge forward, attacking all hostile creatures in the way. Deals {{DamageText|1d4 + 1|Slashing}} and potentially knocks targets {{Cond|Prone}}. | ||
| image = | | image = Boar Charge.webp | ||
| cost = action | | cost = action | ||
| damage = amount:1d4 + 1, type:Slashing | | damage = amount:1d4 + 1, type:Slashing |
Revision as of 02:46, 12 October 2023
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Boar Charge is a
Action. Boars use this ability to charge toward enemies and deal Slashing Damage as well as knock them Prone.Description
Charge forward, attacking all hostile creatures in the way. Deals 1d4 + 1Slashing and potentially knocks targets .
Properties
- Cost:
- Action
- Damage:
-
1d4 + 1 (2~5) Slashing
- Details:
- Attack roll
Condition: prone
Duration: 2 turns
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
(Information not yet added.)