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Boar Charge: Difference between revisions
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HiddenDragon (talk | contribs) Updated damage fields |
HiddenDragon (talk | contribs) Named boar creatures |
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| condition save = STR | | condition save = STR | ||
| condition dc = caster | | condition dc = caster | ||
| used by creatures = | | used by creatures = Verres, Verres Calamitosus, Verres Major | ||
}} | }} | ||
[[Category:Rush_actions]] | [[Category:Rush_actions]] |
Latest revision as of 03:20, 11 November 2024
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Boar Charge is a .
Action. Boars use this ability to charge toward enemies and deal slashing damage as well as knock themDescription
Charge forward, attacking all hostile creatures in the way. Deals 1d4 + 1Slashing and potentially knocks targets .Doesn't provoke Opportunity Attacks.
Properties
- Cost:
- Action
- Damage:
-
1d4 + 1 (2~5) Slashing
- Details:
- Attack roll
- STR Save
Condition: Prone
Duration: 2 turns
Spell save DC Strength saving throw
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Verres, Verres Calamitosus, and Verres Major