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{{hatnote|For the equivalent | {{hatnote|For the equivalent [[Way of the Four Elements]] Monk spell, see {{SAI|Fist of Four Thunders}}.}} | ||
{{SpellPage | {{SpellPage | ||
| name = Thunderwave | | name = Thunderwave |
Revision as of 07:09, 29 July 2024
For the equivalent Way of the Four Elements Monk spell, see .
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Thunderwave is a level 1 evocation spell. This spell allows spellcasters to project out a deafening force that can hit multiple creatures and objects. Creatures hit by this force are potentially pushed away from the spellcaster.
Description
Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing Thunder damage.
Properties
- Cost
- Action + Level 1 Spell Slot
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At higher levels
Upcast: Casting this spell at a higher level deals an extra 1d8Thunder damage for each Spell Slot Level above 1st.How to learn
Classes:
- Class Level 1: Bard, Druid, Sorcerer, Wizard, and Tempest Domain (Domain Spell)
- Class Level 3: Arcane Trickster, and Eldritch Knight
- Class Level 6: Storm Sorcery (Storm Spell)
Granted by the following items:
- Ring of Absolute Force ( Recharge: Short rest)
- Thunderpalm Strikers ( Recharge: Long rest)
Notes
- If an affected creature passes the Saving throw, in addition to only taking half damage, they are also not pushed back.
- The incantation for Thunderwave is Detono, Latin for "I expend thunder".
Visuals
External Links
- Thunderwave on the Forgotten Realms Wiki