Ad placeholder
Nature's Wrath: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) No edit summary |
HiddenDragon (talk | contribs) No edit summary |
||
Line 3: | Line 3: | ||
| description = Invoke primaeval forces to restrain an enemy. | | description = Invoke primaeval forces to restrain an enemy. | ||
| image = Nature's Wrath.webp | | image = Nature's Wrath.webp | ||
| cost = chaoat | | cost = action | ||
| cost2 = chaoat | |||
| concentration = | | concentration = | ||
| damage = | | damage = |
Revision as of 09:42, 12 November 2023
Template:Up to date


Nature's Wrath is an Action available to . This ability allows the Paladin to root an enemy in place, leaving their guard open to attacks.
Description
Invoke primaeval forces to restrain an enemy.
Properties
- Cost:
- Action
- Details:
- Range: 3 m / 10 ft
Condition: Nature's Wrath
Duration: 10 turns
- Cannot move.
- Attack Rolls against the affected creature have Advantage.
- The creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.
How to learn
Classes:
- Class level 3: Oath of the Ancients