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Cleric: Difference between revisions
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** [[Perception]] | ** [[Perception]] | ||
** [[Survival]] | ** [[Survival]] | ||
== Subclass == | |||
''Available to [[Cleric#Level 1|Level 1]] Clerics.'' | |||
=== Life Domain === | |||
[[File:Life Domain Icon.png|frameless|left]] <span style="font-family:Garamond; font-size:170%;">"The Life domain is an aspect of many good deities, offering spells that protect and restore the mind, body, and soul."</span> | |||
<code>[[Life Domain|Subclass Information]]</code> | |||
{{clear}} | |||
=== Light Domain === | |||
[[File:Light Domain Icon.png|frameless|left]] <span style="font-family:Garamond; font-size:170%;">"The Light domain is offered by deities of justice, majesty, and primordial flame, providing spells that dispel darkness and harm the undead."</span> | |||
<code>[[Light Domain|Subclass Information]]</code> | |||
{{clear}} | |||
=== Trickery Domain === | |||
[[File:Trickery Domain Icon.png|frameless|left]] <span style="font-family:Garamond; font-size:170%;">"A domain shared by wicked, chaotic, and mischievous deities alike, those who channel Trickery specialise in deception and illusion magic."</span> | |||
<code>[[Trickery Domain|Subclass Information]]</code> | |||
{{clear}} | |||
== Level Progression == | == Level Progression == |
Revision as of 09:26, 2 March 2022
Main Page > Character Creation > Playable Classes > Cleric
"Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill."

Class Information

Hit Points
- Level 1 Maximum Hit Points:
8 + Constitution Modifiers
- Hit points at higher levels:
5 + Constitution Modifiers
- Hit points at higher levels:
Class Features
- Spellcasting:
- Spellcasting Ability:
Wisdom
- Spellcasting Ability:
- Saving Throws Proficiency:
Wisdom, Charisma
- Armors Proficiency:
Light Armors, Medium Armors
- Shield Proficiency
- Weapons Proficiency:
Simple Weapon
Skills
"You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for that Skills"
Level 1 Proficiency Bonus: +2
- Inherited Skills: Granted by Races and Backgrounds
- Skills with Proficiency (Choose 2):
- Skills without Proficiency:
Subclass
Available to Level 1 Clerics.
Life Domain

Light Domain

Trickery Domain

Level Progression
"Through experience, you acquire new power. You gain the following trait:"
Level 1
Class Features
- Level 1 Spell Slots Unlocked: You gain two Level 1 Spell Slots.
- Cantrips (Choose 3):
- Choose a number of Prepared Spells =
1 (Cleric's level) + Wisdom Modifier
(minimum of 1 spell):
- Choose a subclass:
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Class Features
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Level 2
Class Features
- File:Channel Divinity Charges Icon.png Channel Divinity Charges: 1 (You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by Short or Long Rest).
- Channel Divinity Action:
Turn Undead
- Level 1 Spell Slots Unlocked: You gain an additional Level 1 Spell Slot.
- Choose a number of Prepared Spells =
2 (Cleric's level) + Wisdom Modifier
(minimum of 1 spell):
Subclass Features
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Level 3
Class Features
- Level 1 Spell Slots Unlocked: You gain an additional Level 1 Spell Slots.
- Level 2 Spell Slots Unlocked: You gain two Level 2 Spell Slots.
- Choose a number of Prepared Spells =
3 (Cleric's level) + Wisdom Modifier
(minimum of 1 spell):
1st Level Spells | 2nd Level Spells |
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Subclass Features
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Level 4
Class Features
- New Feat ! (Choose 1)
- Cantrip (Choose 1):
- Level 2 Spell Slots Unlocked: You gain an additional Level 2 Spell Slots
- Choose a number of Prepared Spells =
4 (Druid's level) + Wisdom Modifier
(minimum of 1 spell):
1st Level Spells | 2nd Level Spells |
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Subclass Features
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(none) | (none) | (none) |
Cleric Spell List
Cantrips | 1st Level Spells | 2nd Level Spells |
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