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Armour: Difference between revisions
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'''Armour''' is a type of [[Equipment]] that provides bonuses to | '''Armour''' is a type of [[Equipment]] that provides bonuses to [[Armour Class]] (AC), decreasing your chances of being hit by enemies. | ||
''See also: [[Clothing]]'' | |||
[[Category:Equipment]] | [[Category:Equipment]] | ||
== Armour Proficiency == | == Armour Proficiency == | ||
Those who have trained to fight while wearing armour can use it effectively in combat. | |||
Wearing armour without | Wearing armour without [[Proficiency]] in that armour type will impose {{Disadvantage}} on all of your [[Ability Check]]s, [[Saving Throw]]s, and [[Attack Roll]]s, and prevent you from casting [[Spells]]. | ||
Each class has proficiency with specific types of armour. Some classes such as [[Sorcerer]] and [[Wizard]] have no armour proficiency. | Each class has proficiency with specific types of armour. Some classes such as [[Sorcerer]] and [[Wizard]] have no armour proficiency, and can only fight effectively while wearing [[Clothing]]. | ||
== Types of Armour == | == Types of Armour == | ||
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=== [[File:Light Armours Icon.png|frameless|upright=0.1]] Light Armour === | === [[File:Light Armours Icon.png|frameless|upright=0.1]] Light Armour === | ||
'''Light Armour''' provides protection without sacrificing mobility | '''Light Armour''' provides some protection without sacrificing mobility: when wearing '''Light Armour''', your {{ArmourClass}} is equal to the Armour's base AC ''plus'' your [[Dexterity Modifier]]. | ||
==== Light Armour Proficiency ==== | |||
* [[Barbarian]] | * The following classes start with {{LightArmour}} Proficiency at level 1: | ||
* [[Bard]] | ** [[Barbarian]] | ||
* [[Cleric]] | ** [[Bard]] | ||
* [[Druid]] (Limited to non-metal armours) | ** [[Cleric]] | ||
* [[Fighter]] | ** [[Druid]] (Limited to non-metal armours) | ||
* [[Paladin]] | ** [[Fighter]] | ||
* [[Ranger]] | ** [[Paladin]] | ||
* [[Rogue]] | ** [[Ranger]] | ||
* [[Warlock]] | ** [[Rogue]] | ||
** [[Warlock]] | |||
* Taking the '''Lightly Armoured''' [[Character Abilities#Feats|Feat]] also grants Light Armour Proficiency. | |||
==== List of Light Armours ==== | ==== List of Light Armours ==== | ||
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=== [[File:Medium Armours Icon.png|frameless|upright=0.1]] Medium Armour === | === [[File:Medium Armours Icon.png|frameless|upright=0.1]] Medium Armour === | ||
'''Medium Armour''' provides more protection than '''Light | '''Medium Armour''' provides more protection than '''Light Armour''', but hinders mobility: when wearing '''Medium Armour''', your {{ArmourClass}} is equal to the Armour's base AC ''plus'' your [[Dexterity Modifier]] (bonus AC from Dexterity limited to +2 for Medium Armour). | ||
==== Medium Armour Proficiency ==== | |||
* The following classes start with {{MediumArmour}} Proficiency at level 1: | |||
** [[Barbarian]] | |||
** [[Cleric]] | |||
** [[Druid]] (Limited to non-metal armours) | |||
** [[Fighter]] | |||
* Taking the '''Moderately Armoured''' [[Character Abilities#Feats|Feat]] also grants Medium Armour Proficiency, as well as {{Shields}} Proficiency. | |||
==== List of Medium Armours ==== | |||
==== List of Medium Armours ==== | |||
<!-- List is organized by | <!-- List is organized by | ||
Base Armour (Leather, Chainmail, Splint etc.) | Base Armour (Leather, Chainmail, Splint etc.) | ||
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** {{Icon|Adamantine Breastplate Icon.png}} [[Adamantine Scale Mail| <span style="color:deepskyblue"> Adamantine Scale Mail</span>]] | ** {{Icon|Adamantine Breastplate Icon.png}} [[Adamantine Scale Mail| <span style="color:deepskyblue"> Adamantine Scale Mail</span>]] | ||
* {{Icon|Breastplate Icon.png}} Breastplate | * {{Icon|Breastplate Icon.png}} Breastplate (Not in EA) | ||
* {{Icon|Half Plate Icon.png}} Half Plate | * {{Icon|Half Plate Icon.png}} Half Plate (Not in EA) | ||
** {{Icon|Githyanki Half Plate Icon.png}} [[Githyanki Half Plate]] | ** {{Icon|Githyanki Half Plate Icon.png}} [[Githyanki Half Plate]] | ||
=== [[File:Heavy Armours Icon.png|frameless|upright=0.1]] Heavy Armour === | === [[File:Heavy Armours Icon.png|frameless|upright=0.1]] Heavy Armour === | ||
'''Heavy Armour''' provides the | '''Heavy Armour''' provides the highest base protection of the three armour types, but is the most restrictive for mobility: when wearing '''Heavy Armour''', your {{ArmourClass}} is equal to the Armour's AC and does not receive any bonus from your [[Dexterity Bonus]]. | ||
==== Heavy Armour Proficiency ==== | |||
* [[Cleric]] ([[Life Domain]]) | * The following classes start with {{HeavyArmour}} Proficiency at level 1: | ||
* [[Fighter]] | ** [[Cleric]] ([[Life Domain]] only) | ||
* [[Paladin]] | ** [[Fighter]] | ||
** [[Paladin]] | |||
* Taking the '''Heavily Armoured''' [[Character Abilities#Feats|Feat]] also grants Heavy Armour Proficiency. | |||
==== List of Heavy Armours ==== | ==== List of Heavy Armours ==== |
Revision as of 03:21, 10 March 2023
Armour is a type of Equipment that provides bonuses to Armour Class (AC), decreasing your chances of being hit by enemies.
See also: Clothing
Armour Proficiency
Those who have trained to fight while wearing armour can use it effectively in combat.
Wearing armour without Proficiency in that armour type will impose Disadvantage on all of your Ability Checks, Saving Throws, and Attack Rolls, and prevent you from casting Spells.
Each class has proficiency with specific types of armour. Some classes such as Sorcerer and Wizard have no armour proficiency, and can only fight effectively while wearing Clothing.
Types of Armour
There are three types of armour: Light Armour, Medium Armour, and Heavy Armour.
File:Light Armours Icon.png Light Armour
Light Armour provides some protection without sacrificing mobility: when wearing Light Armour, your Armour Class is equal to the Armour's base AC plus your Dexterity Modifier.
Light Armour Proficiency
- The following classes start with Proficiency at level 1:
- Taking the Lightly Armoured Feat also grants Light Armour Proficiency.
List of Light Armours
File:Medium Armours Icon.png Medium Armour
Medium Armour provides more protection than Light Armour, but hinders mobility: when wearing Medium Armour, your Armour Class is equal to the Armour's base AC plus your Dexterity Modifier (bonus AC from Dexterity limited to +2 for Medium Armour).
Medium Armour Proficiency
- The following classes start with Proficiency at level 1:
- Taking the Moderately Armoured Feat also grants Medium Armour Proficiency, as well as Proficiency.
List of Medium Armours
- Breastplate (Not in EA)
- Half Plate (Not in EA)
File:Heavy Armours Icon.png Heavy Armour
Heavy Armour provides the highest base protection of the three armour types, but is the most restrictive for mobility: when wearing Heavy Armour, your Armour Class is equal to the Armour's AC and does not receive any bonus from your Dexterity Bonus.
Heavy Armour Proficiency
- The following classes start with
- Cleric (Life Domain only)
- Fighter
- Paladin
Proficiency at level 1:
- Taking the Heavily Armoured Feat also grants Heavy Armour Proficiency.
List of Heavy Armours
- Splint Armour (Not in EA)
- Plate Armour (Not in EA)