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| image = Class Rogue Badge Icon.png
| image = Class Rogue Badge Icon.png
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'''Rogue''' is a character [[Class]] in [[Baldur's Gate 3]].
{{ClassQuote|quote=With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.|image=Class Rogue Badge Icon.png}}
{{Quote class|{{PAGENAME}}}}
[[Category:Classes]]
__notoc__
 
== Overview ==
'''Rogue''' is a character [[Class]] in [[Baldur's Gate 3]]. Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use [[Dexterity]] as their primary ability score. __NOTOC__
Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use [[Dexterity]] as their primary ability score.  
 
== Subclasses ==
The Rogue Subclasses are: {{IconLink|Class Rogue Arcane Trickster Badge Icon.png|Arcane Trickster}}, {{IconLink|Class Rogue Thief Badge Icon.png|Thief}}, {{IconLink|Class Rogue Assassin Badge Icon.png|Assassin}}
The Rogue Subclasses are:
 
{{hlist|
{| class="wikitable nomobile"
* {{IconLink|Class Rogue Arcane Trickster Badge Icon.png|Arcane Trickster}}
|+ Rogue class progression
* {{IconLink|Class Rogue Thief Badge Icon.png|Thief}}
* {{IconLink|Class Rogue Assassin Badge Icon.png|Assassin}}
}}
== Class Progression ==
{| class="wikitable nomobile" style="max-width: 57em;"
|+ Rogue Class Progression
|-
|-
! style="width: 6%;" | Level
! style="width: 6%;" | Level
! style="width: 6%;" | Proficiency Bonus
! style="width: 6%;" | Proficiency Bonus
! Features
! Features
! style="width: 14%;" | Sneak Attack Damage
! style="width: 13%;" | Sneak Attack Damage
|-
|-
! [[Rogue#Level 1|1st]]
! [[Rogue#Level 1|1st]]
| rowspan="4" style="text-align: center;" | +2
| rowspan="4" style="text-align: center;" | +2
| {{SAI|Expertise (Subclass Feature)|Expertise}}, {{SAI|Sneak Attack (Melee)}}, {{SAI|Sneak Attack (Ranged)}}
| {{Pass|Expertise (passive feature)|Expertise}}, {{SAI|Sneak Attack (Melee)}}, {{SAI|Sneak Attack (Ranged)}}
| rowspan="2" style="text-align: center;" | +1d6
| rowspan="2" style="text-align: center;" | 1d6
|-
|-
! [[Rogue#Level 2|2nd]]
! [[Rogue#Level 2|2nd]]
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|-
|-
! [[Rogue#Level 3|3rd]]
! [[Rogue#Level 3|3rd]]
| {{Icon|Rogue Class Icon.png|24|link=#Level 3}} [[Rogue#Level 3|Choose a subclass]]
| {{Icon|Class_Rogue_Hotbar_Icon.png|24|link=#Level 3}} [[Rogue#Level 3|Choose a subclass]]
| rowspan="2" style="text-align: center;" | +2d6
| rowspan="2" style="text-align: center;" | 2d6
|-
|-
! [[Rogue#Level 4|4th]]
! [[Rogue#Level 4|4th]]
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! [[Rogue#Level 5|5th]]
! [[Rogue#Level 5|5th]]
| rowspan="4" style="text-align: center;" | +3
| rowspan="4" style="text-align: center;" | +3
| {{SAI|Uncanny Dodge}}
| {{Pass|Uncanny Dodge}}
| rowspan="2" style="text-align: center;" | +3d6
| rowspan="2" style="text-align: center;" | 3d6
|-
|-
! [[Rogue#Level 6|6th]]
! [[Rogue#Level 6|6th]]
| {{SAI|Expertise (Subclass Feature)|Expertise}}
| {{Pass|Expertise (passive feature)|Expertise}}
|-
|-
! [[Rogue#Level 7|7th]]
! [[Rogue#Level 7|7th]]
| {{SAI|Evasion}}
| {{Pass|Evasion}}
| rowspan="2" style="text-align: center;" | +4d6
| rowspan="2" style="text-align: center;" | 4d6
|-
|-
! [[Rogue#Level 8|8th]]
! [[Rogue#Level 8|8th]]
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! [[Rogue#Level 9|9th]]
! [[Rogue#Level 9|9th]]
| rowspan="4" style="text-align: center;" | +4
| rowspan="4" style="text-align: center;" | +4
| {{Icon|Rogue Class Icon.png|24|link=#Level 9}} [[Rogue#Level 9|Subclass feature]]
| {{Icon|Class_Rogue_Hotbar_Icon.png|24|link=#Level 9}} [[Rogue#Level 9|Subclass feature]]
| rowspan="2" style="text-align: center;" | +5d6
| rowspan="2" style="text-align: center;" | 5d6
|-
|-
! [[Rogue#Level 10|10th]]
! [[Rogue#Level 10|10th]]
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|-
|-
! [[Rogue#Level 11|11th]]
! [[Rogue#Level 11|11th]]
| {{SAI|Reliable Talent}}
| {{Pass|Reliable Talent}}
| rowspan="2" style="text-align: center;" | +6d6
| rowspan="2" style="text-align: center;" | 6d6
|-
|-
! [[Rogue#Level 12|12th]]
! [[Rogue#Level 12|12th]]
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|}
|}


<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.</p>
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It is included in the table for convenience.</p>


==Class information==
==Class information==
 
===Attributes===
[[File:Default Rogue Armor.png|220px|right|Rogue's default armour]]
[[File:Default Rogue Armor.png|220px|right|Rogue's default armour]]


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: {{Ability|Constitution}} for Hit Points
: {{Ability|Constitution}} for Hit Points
: {{Ability|Intelligence}} for Spells (Arcane Trickster only)  
: {{Ability|Intelligence}} for Spells (Arcane Trickster only)  
; Spellcasting Ability : {{Ability|Intelligence}} for the effective use of items, scrolls, and equipment.
===Starting [[Proficiency|Proficiencies]]===
; Saving throw proficiencies  
; Saving throw proficiencies  
: {{Ability|Dexterity}}, {{Ability|Intelligence}}
: {{Ability|Dexterity}}, {{Ability|Intelligence}}
; Equipment proficiencies
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{WeaponType|Hand Crossbows}}, {{WeaponType|Longswords}}, {{WeaponType|Rapiers}}, {{WeaponType|Shortswords}}
: {{SimpleWeaponsProf}}, {{WeaponType|Hand Crossbows}}, {{WeaponType|Longswords}}, {{WeaponType|Rapiers}}, {{WeaponType|Shortswords}}  
: {{LightArmour}}
: {{LightArmour}}
; Skills with proficiency (Choose 4)
; Skills with proficiency (Choose 4)
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: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Class Starting Equipment : {{RarityItem|Shortsword}}, {{RarityItem|Leather Armour}} (purple variant), {{RarityItem|Leather Boots}}, {{RarityItem|Thieves' Tools}}, {{RarityItem|Grease Bottle}} x2
; Class Starting Equipment : {{RarityItem|Shortsword}}, {{RarityItem|Leather Armour}} (purple variant), {{RarityItem|Leather Boots}}, {{RarityItem|Thieves' Tools}}, {{RarityItem|Grease Bottle}} x2
; Spellcasting Ability : {{Ability|Intelligence}} for the effective use of items, scrolls, and equipment.
 
===[[Classes#Multiclassing|Multiclass]] [[Proficiency|Proficiencies]]===
; Equipment proficiencies
: {{LightArmour}}
; Skills with proficiency (Choose 1)
: Same list as Starting Proficiencies


==Level progression==
==Level progression==
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{{Level header|1}}
{{Level header|1}}


; {{SAI|Expertise (Subclass Feature)|Expertise|w=40}}
; {{Pass|Expertise (passive feature)|Expertise|w=40}}
: Gain '''Expertise''' (double your [[Proficiency Bonus]]) in 2 Skills you are [[Proficient]] in.
: Gain '''Expertise''' (double your [[Proficiency Bonus]]) in 2 Skills you are [[Proficient]] in.


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: Once per turn, you can deal an extra {{DamageText|1d6|Physical|drs=t}} damage to an enemy you have {{Advantage}} on, or have an ally next to.
: Once per turn, you can deal an extra {{DamageText|1d6|Physical|drs=t}} damage to an enemy you have {{Advantage}} on, or have an ally next to.
: You must have a [[Finesse]] or Ranged weapon equipped.
: You must have a [[Finesse]] or Ranged weapon equipped.
: As you gain levels in Rogue, this damage will go up by adding more {{DieIcon|d6|Physical}} d6 dice.
: As you gain Rogue levels, this damage will go up by adding more {{DieIcon|d6|Physical}} d6 dice.


{{Level header|2}}
{{Level header|2}}
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: {{table list|
: {{table list|
:; {{SAI|Cunning Action: Dash|w=30}}
:; {{SAI|Cunning Action: Dash|w=30}}
:: Your quick thinking and agility allows you to {{SAI|Dash}} using a {{action|bonus}}.
:: Your quick thinking and agility allows you to {{SAI|Dash}} using a {{r|bonus}}.
:; {{SAI|Cunning Action: Disengage|w=30}}
:; {{SAI|Cunning Action: Disengage|w=30}}
:: Your quick thinking and agility allows you to {{SAI|Disengage}} using a {{action|bonus}}.
:: Your quick thinking and agility allows you to {{SAI|Disengage}} using a {{r|bonus}}.
:; {{SAI|Cunning Action: Hide|w=30}}
:; {{SAI|Cunning Action: Hide|w=30}}
:: Your quick thinking and agility allows you to {{SAI|Hide}} using a {{action|bonus}}.
:: Your quick thinking and agility allows you to {{SAI|Hide}} using a {{r|bonus}}.
}}
}}


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|-
|-
| style="vertical-align:top;" |
| style="vertical-align:top;" |
*{{SAI|Fast Hands|w=40}}
*{{Pass|Fast Hands|w=40}}
*{{SAI|Second-Story Work|w=40}}
*{{Pass|Second-Story Work|w=40}}
| style="vertical-align:top;" |
| style="vertical-align:top;" |
*[[Mage Hand Legerdemain]]
*{{Pass|Mage Hand Legerdemain|w=40}}
*Gain {{SAI|Mage Hand}}
*Gain {{SAI|Mage Hand}}
*Choose 2 [[Arcane Trickster#Level 3|Cantrips]]
*Choose 2 [[Arcane Trickster#Level 3|Cantrips]]
*Choose 3 [[Arcane Trickster#Level 3|Spells]]
*Choose 3 [[Arcane Trickster#Level 3|Spells]]
| style="vertical-align:top;" |
| style="vertical-align:top;" |
*{{SAI|Assassin's Alacrity|w=40}}
*{{Pass|Assassin's Alacrity|w=40}}
*{{SAI|Assassinate: Ambush|w=40}}
*{{Pass|Assassinate: Ambush|w=40}}
*{{SAI|Assassinate: Initiative|w=40}}
*{{Pass|Assassinate: Initiative|w=40}}
|}
|}


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{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; {{SAI|Uncanny Dodge|w=40}}
; {{Pass|Uncanny Dodge|w=40}}
: Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.
: Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.


{{Level header|6}}
{{Level header|6}}


; {{SAI|Expertise (Subclass Feature)|Expertise|w=30}}
; {{Pass|Expertise (passive feature)|Expertise|w=30}}
: Gain '''Expertise''' (double your [[Proficiency Bonus]]) in 2 Skills you are [[Proficient]] in.
: Gain '''Expertise''' (double your [[Proficiency Bonus]]) in 2 Skills you are [[Proficient]] in.


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{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; {{SAI|Evasion|w=40}}
; {{Pass|Evasion|w=40}}
: Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful {{Saving Throw|Dexterity}}, it deals no damage if you succeed, and only half damage if you fail.
: Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful {{Saving Throw|Dexterity}}, it deals no damage if you succeed, and only half damage if you fail.


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*{{SAI|Supreme Sneak|w=40}}
*{{SAI|Supreme Sneak|w=40}}
| style="text-align:left;" |
| style="text-align:left;" |
*{{SAI|Magical Ambush|w=40}}
*{{Pass|Magical Ambush|w=40}}
| style="text-align:left;" |
| style="text-align:left;" |
*{{SAI|Infiltration Expertise|w=40}}
*{{SAI|Infiltration Expertise|w=40}}
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{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; {{SAI|Reliable Talent|w=40}}
; {{Pass|Reliable Talent|w=40}}
: When you make an {{SmallIcon|D20.png}} [[Ability Check]] with a [[Skill]] you are [[Proficient]] with, the lowest result you can roll on the die is 10.
: When you make an {{SmallIcon|D20.png}} [[Ability Check]] with a [[Skill]] you are [[Proficient]] with, the lowest result you can roll on the die is 10.


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* Choose a [[Feat]].
* Choose a [[Feat]].
== Notable rogues ==
* {{MdCharLink|Astarion}}
* {{MdCharLink|Dolor}}
* {{MdCharLink|Farlin}}
* {{MdCharLink|Nine-Fingers Keene}}
* {{MdCharLink|Mitchia|Unholy Assassin Mitchia}}
* {{MdCharLink|Rycke|Unholy Assassin Rycke}}
== See also ==
*[[:Category:Rogues|List of all Rogues]]


==External links==
==External links==
Line 233: Line 257:


{{RogueNavbox}}
{{RogueNavbox}}
{{NavGameplay}}
{{Character creation|state=collapsed}}
[[Category:Classes]]

Latest revision as of 12:13, 17 January 2025

Rogue is a character Class in Baldur's Gate 3.

Overview[edit | edit source]

Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use Dexterity as their primary ability score.

Subclasses[edit | edit source]

The Rogue Subclasses are:

Class Progression[edit | edit source]

Rogue Class Progression
Level Proficiency Bonus Features Sneak Attack Damage
1st +2 Expertise Expertise, Sneak Attack (Melee) Sneak Attack (Melee), Sneak Attack (Ranged) Sneak Attack (Ranged) 1d6
2nd Cunning Action: Dash Cunning Action: Dash, Cunning Action: Disengage Cunning Action: Disengage, Cunning Action: Hide Cunning Action: Hide
3rd #Level 3 Choose a subclass 2d6
4th Feat Feat
5th +3 Uncanny Dodge Uncanny Dodge 3d6
6th Expertise Expertise
7th Evasion Evasion 4d6
8th Feat Feat
9th +4 #Level 9 Subclass feature 5d6
10th Feat Feat
11th Reliable Talent Reliable Talent 6d6
12th Feat Feat

Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.

Class information[edit | edit source]

Attributes[edit | edit source]

Rogue's default armour
Rogue's default armour
Hit points
At level 1: 8 + Constitution Constitution modifier
On level up: 5 + Constitution Constitution modifier
Key abilities
Dexterity Dexterity for physical attacks and Armour Class
Constitution Constitution for Hit Points
Intelligence Intelligence for Spells (Arcane Trickster only)
Spellcasting Ability
Intelligence Intelligence for the effective use of items, scrolls, and equipment.

Starting Proficiencies[edit | edit source]

Saving throw proficiencies
Dexterity Dexterity, Intelligence Intelligence
Equipment proficiencies
Simple weapons, Hand Crossbows Hand Crossbows, Longswords Longswords, Rapiers Rapiers, Shortswords Shortswords
Light armour Light armour
Skills with proficiency (Choose 4)
Acrobatics Acrobatics, Athletics Athletics, Deception Deception, Insight Insight, Intimidation Intimidation, Investigation Investigation, Perception Perception, Performance Performance, Persuasion Persuasion, Sleight of Hand Sleight of Hand, Stealth Stealth
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Class Starting Equipment
Shortsword, Leather Armour (purple variant), Leather Boots, Thieves' Tools, Grease Bottle x2

Multiclass Proficiencies[edit | edit source]

Equipment proficiencies
Light armour Light armour
Skills with proficiency (Choose 1)
Same list as Starting Proficiencies

Level progression[edit | edit source]

Through experience, you acquire new power. You gain the following traits.

Level 1

Expertise Expertise
Gain Expertise (double your Proficiency Bonus) in 2 Skills you are Proficient in.
Sneak Attack Sneak Attack
Once per turn, you can deal an extra 1d6Damage TypesPhysicalDRS damage to an enemy you have Advantage Icon.png Advantage on, or have an ally next to.
You must have a Finesse or Ranged weapon equipped.
As you gain Rogue levels, this damage will go up by adding more d6 dice.

Level 2

Cunning Action
Cunning Action: Dash Cunning Action: Dash
Your quick thinking and agility allows you to Dash Dash using a Bonus action.
Cunning Action: Disengage Cunning Action: Disengage
Your quick thinking and agility allows you to Disengage Disengage using a Bonus action.
Cunning Action: Hide Cunning Action: Hide
Your quick thinking and agility allows you to Hide Hide using a Bonus action.

Level 3

Sneak Attack damage
+2d6 (Your sneak attack gains an additional +1d6 damage.)

Select a subclass[edit | edit source]

Level 4

Subclass features[edit | edit source]

Thief Arcane Trickster Assassin
(none) (none)

Level 5

Sneak Attack damage
+3d6 (Your sneak attack gains an additional +1d6 damage.)
Uncanny Dodge Uncanny Dodge
Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.

Level 6

Expertise Expertise
Gain Expertise (double your Proficiency Bonus) in 2 Skills you are Proficient in.

Level 7

Sneak Attack damage
+4d6 (Your sneak attack gains an additional +1d6 damage.)
Evasion Evasion
Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful Dexterity saving throw, it deals no damage if you succeed, and only half damage if you fail.

Level 8

Level 9

Sneak Attack damage
+5d6 (Your sneak attack gains an additional +1d6 damage.)

Subclass Features[edit | edit source]

Thief Arcane Trickster Assassin

Level 10

Level 11

Sneak Attack damage
+6d6 (Your sneak attack gains an additional +1d6 damage.)
Reliable Talent Reliable Talent
When you make an Ability Check with a Skill you are Proficient with, the lowest result you can roll on the die is 10.

Level 12

Notable rogues[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]

Rogue on the Forgotten Realms Wiki