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{{PageSeo
{{PageSeo
| title = Quelenna
| title = Quelenna
| description = Quelenna is a High Elf NPC in Baldur's Gate 3. She is one of the bandits raiding the Overgrown Ruins in Chapter One.
| description = Quelenna is a High Elf NPC in Baldur's Gate 3. She is one of the looters raiding the Overgrown Ruins in Chapter One.
| image = Quelenna.png
| image = Quelenna.png
}}
}}
{{SpoilerWarning|act=1}}
 
{{Infobox statistics
{{Infobox creature
| name = Quelenna
| name = Quelenna
| image = Quelenna.png
| image =  
| race = [[High Elf]]
<gallery>
Quelenna.png|In-game
Quelenna Model.png|Model
Portrait Quelenna.png|Portrait
</gallery>
| page image = Quelenna.png
| va =
| identity = Female
| faction = [[Overgrown Ruins|Overgrown Ruin Looters]]
| race = [[Elf]]
| subrace = [[Elf|High Elf]]
| type = [[Humanoid]]
| class = [[Wizard]]
| class = [[Wizard]]
| size = Medium
| type = Humanoid
| armour_class = 10
| hit_points = 13
| hit_points_tactician = 16
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 50
| weight_lb = 100
| level = 2
| level = 2
| hp = 13
| ac = 10
| prof bonus = +2
| movement m = 9
| xp = 15
| weight kg = 75
| size = [[Medium]]
| str = 9
| str = 9
| dex = 11
| dex = 11
Line 26: Line 35:
| wis = 12
| wis = 12
| cha = 10
| cha = 10
| wis_save_proficiency = yes
| resistances =  
| int_save_proficiency = yes
| passives = Darkvision, Fey Ancestry, Opportunity Attack
| feature1_name = Darkvision
| int save prof = yes
| feature1_description = Can see in the dark up to 12m.
| wis save prof = yes
| feature2_name = Fey Ancestry
| e hp = 9
| feature2_description = Immunity to sleep and advantage on saves against Charmed.
| e passives = Darkvision, Fey Ancestry
| feature3_name = Opportunity Attack
| t hp = 16
| feature3_description = Automatically attack an enemy moving out of your reach.
| uuid = 0f4300f6-0e1e-4d6c-a582-5da588d64ea7
| uid = S_CHA_Exterior_Bandit_Caster_01
| stats = CHA_Bandit_Elf_Caster
}}
}}
'''Quelenna''' is a [[high elf]] bandit that is raiding the [[Overgrown Ruins]]. She walks between a vantage point over the [[Chapel Entrance]], and occasionally down the stairs south of her.


A book found in her possession suggests an interest in divination through Talis cards, and/or a possibly burgeoning relationship with a Talis diviner named Alys.
'''Quelenna''' is a [[Elf|high elven]] bandit that is looting the [[Overgrown Ruins]] in [[Act One]].
== Overview ==
Quelenna walks between a vantage point over the [[Chapel Entrance]], and occasionally down the stairs south of her.
 
She carries [[Talis: Divination without Magic|a book]] which suggests she may have an interest in divination through Talis cards, and/or a burgeoning relationship with a Talis diviner named Alys.


== Involvement ==
== Involvement ==
=== Act One ===
=== Act One ===
Quelenna can be found at the [[Chapel Entrance]] with [[Gimblebock]], [[Taman]], and [[Warryn]]. When the player approaches, Gimblebock will automatically engage them in conversation. Depending on how this conversation goes, the group will either leave or attack the player.
Quelenna can be found at the [[Chapel Entrance]] with {{CharLink|Gimblebock}}, {{CharLink|Taman}}, and {{CharLink|Warryn}}. On approaching, Gimblebock automatically engages the party in conversation. Depending on how this conversation goes, Gimblebock and his crew leave or attack the party.


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Fire Bolt}}
{{Feature box|Ice Knife}}
{{Feature box|Mage Armour|item=Scroll of Mage Armour}}
{{Feature box|Main Hand Attack|item=Quarterstaff}}
{{Feature box|Main Hand Attack|item=Quarterstaff}}
{{Feature box|Sleep|item=Scroll of Sleep}}


{{Feature box|Fire Bolt
=== Notable loot ===
 
* {{MdRarityItem|Quarterstaff}}
{{Feature box|Mage Armour|item=Scroll of Mage Armour}}
* {{MdRarityItem|Scroll of Mage Armour}} (will not drop if already used)
 
* {{MdRarityItem|Scroll of Sleep}} (will not drop if already used)
{{Feature box|Sleep|item=Scroll of Sleep}}
* {{MdRarityItem|Simple Robe}}
* {{MdRarityItem|Talis: Divination without Magic}}
* {{MdRarityItem|Gold}}


===Loot===
== External links ==
*{{RarityItem|Talis: Divination without Magic}}
* {{FRWiki|Quelenna|long}}
*[[Scroll of Mage Armour]] (will not drop if already used)
*[[Scroll of Sleep]] (will not drop if already used)
*[[Gold|12-17 Gold Pieces]]
*[[Quarterstaff]]
*[[Simple Robe]]


{{Overgrown Ruins}}
{{Ravaged Beach}}
[[Category: Humanoids]]
[[Category:Humanoids]]
[[Category: Wizards]]
[[Category:Elves]]
[[Category: Elves]]
[[Category:High Elves]]
[[Category:Characters]]
[[Category:Characters in the Ravaged Beach]]
[[Category:Characters in Act One]]
[[Category:Wizards]]

Latest revision as of 03:03, 23 January 2025

Quelenna is a high elven bandit that is looting the Overgrown Ruins in Act One.

Overview[edit | edit source]

Quelenna walks between a vantage point over the Chapel Entrance, and occasionally down the stairs south of her.

She carries a book which suggests she may have an interest in divination through Talis cards, and/or a burgeoning relationship with a Talis diviner named Alys.

Involvement[edit | edit source]

Act One[edit | edit source]

Quelenna can be found at the Chapel Entrance with Gimblebock Gimblebock, Taman Taman, and Warryn Warryn. On approaching, Gimblebock automatically engages the party in conversation. Depending on how this conversation goes, Gimblebock and his crew leave or attack the party.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Fire Bolt Fire Bolt ()
1d10 (1~10) Damage TypesFire

Hurl a mote of fire.

 Range: 18 m / 60 ft
Ice Knife Ice Knife ()
1d10 (1~10) Damage TypesPiercing
+
2d6 (2~12) Damage TypesCold

Throw a shard of ice that deals 1d10Damage TypesPiercing damage. It explodes and deals 2d6Damage TypesCold damage to anyone nearby. It leaves an Ice Ice surface. On miss, the shard of ice still explodes.

This spell can be cast while you are Silenced Silenced.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Mage Armour Mage Armour ()   –  Scroll of Mage Armour
Surround an unarmoured creature in a protective magical force. Its Armour Class Armour Class increases to 13 + its Dexterity modifier.
 Melee: 1.5 m / 5  ft
Main Hand Attack Main Hand Attack ()   –  Quarterstaff
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Sleep Sleep ()   –  Scroll of Sleep
Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points.
 Range: 18 m / 60 ft

Notable loot[edit | edit source]

External links[edit | edit source]