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Conjure Elemental: Difference between revisions

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Created page with "{{SpellPage | name = Conjure Elemental | image = Conjure Elemental Icon.png | level = 5 | school = Conjuration | classes = Wizard | class learns at level 9 = Wizard | summary = Summons either a fire, earth, water, or air elemental. | description = Bend the barrier between the Planes until they disgorge an elemental ally to follow and fight for you. | action type = action | range = | range m = 18 | range ft = 54 | higher levels = TBD }}"
 
Clarified that elementals and myrmidons count towards the same one summon limit
 
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{{SpellPage
{{SpellPage
| name = Conjure Elemental
| name = Conjure Elemental
| image = Conjure Elemental Icon.png
| image = Conjure Elemental.webp
| level = 5
| level = 5
| school = Conjuration
| school = Conjuration
| classes = Wizard
| ritual =
| class learns at level 9 = Wizard
| classes = Druid, Wizard
| summary = Summons either a fire, earth, water, or air elemental.
| class learns at level 9 = Wizard, Druid, Circle of the Land:Coast and Mountain
| class learns at level 10 = Bard:via [[Magical Secrets]]
| other ways to learn = * [[Warlock]]s who choose the [[Eldritch Invocation]] {{Pass|Minions of Chaos}} at level 9+ learn this spell.
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to summon a Fire, Earth, Water, or Air Elemental.  
| description = Bend the barrier between the Planes until they disgorge an elemental ally to follow and fight for you.
| description = Bend the barrier between the Planes until they disgorge an elemental ally to follow and fight for you.
| action type = action
| cost = action, spell5
| range =
| attack roll =
| range m = 18
| damage =
| range ft = 54
| damage modifier =
| higher levels = TBD
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| range = ranged
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| higher levels = At level 6, the spellcaster can summon an [[Air Myrmidon]], [[Earth Myrmidon]], [[Fire Myrmidon]], or [[Water Myrmidon]].
| variants = Conjure Elemental: Air Elemental, Conjure Elemental: Earth Elemental, Conjure Elemental: Fire Elemental, Conjure Elemental: Water Elemental, Conjure Elemental: Air Myrmidon, Conjure Elemental: Earth Myrmidon, Conjure Elemental: Fire Myrmidon, Conjure Elemental: Water Myrmidon
| notes = * Each individual caster can have only one active summon from this spell at a time. Casting it again while an Elemental or Myrmidon is already summoned will replace the existing one.
* This spell is independent of {{SAI|Conjure Minor Elemental}}. The same caster can have one instance of an Elemental or Myrmidon and a Minor Elemental active simultaneously.
| video =
}}
}}
== External Links ==
* {{FRWiki|Conjure elemental|long}}
[[Category:Sources of Piercing damage]]
[[Category:Sources of Slashing damage]]
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Fire damage]]
[[Category:Sources of Lightning damage]]
[[Category:Sources of Cold damage]]
[[Category:Sources of Thunder damage]]

Latest revision as of 00:00, 19 January 2025

Conjure Elemental is a level 5 conjuration spell. This spell allows spellcasters to summon a Fire, Earth, Water, or Air Elemental.

Description

Bend the barrier between the Planes until they disgorge an elemental ally to follow and fight for you.

Properties

Cost
Action + Level 5 Spell Slot
Details
 Range: 18 m / 60 ft

At higher levels

At level 6, the spellcaster can summon an Air Myrmidon, Earth Myrmidon, Fire Myrmidon, or Water Myrmidon.

Variants

How to learn

Classes:

Other ways to learn:

Notes

  • Each individual caster can have only one active summon from this spell at a time. Casting it again while an Elemental or Myrmidon is already summoned will replace the existing one.
  • This spell is independent of Conjure Minor Elemental Conjure Minor Elemental. The same caster can have one instance of an Elemental or Myrmidon and a Minor Elemental active simultaneously.

External Links[edit | edit source]