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Searing Smite: Difference between revisions

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{{SpellPage
{{SpellPage
| name = Searing Smite
| name = Searing Smite
| image = Searing Smite Icon.png
| image = Searing Smite.webp
| level = 1
| level = 1
| school = Evocation
| school = Evocation
| classes = Paladin, Tiefling
| classes = Paladin
| class learns at level 2 = Paladin
| races = Zariel Tiefling
| race learns at level 3 = Zariel Tiefling
| granted by items = Skybreaker:Long Rest
| summary = This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.
| summary = This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.
| description = Your weapon flares with white-hot intensity. It deals an extra {{DamageText | 1d6| Fire}} damage and marks the target '''with Searing Smite'''.
| description = Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra {{DamageText|1d6|Fire}} damage and marks the target with {{Cond|Searing Smite}}.
 
| cost = action
A target with '''Searing Smite''' takes {{DamageText|1d6|Fire}} damage every turn, until it succeeds on a [[Constitution]] [[Saving Throw]].
| hit cost = bonus, spell1
 
| attack roll = yes
If the spellcaster '''misses''' the initial [[Attack Roll|Attack]], the spell slot and [[Bonus Action]] are '''not consumed'''.
| damage = weapon
| learns at level 2 = Paladin
| damage type = Weapon
| action type = action
| extra damage = 1d6
| damage = 1d6
| extra damage type = Fire
| damage type = Fire
| extra damage 2 = 1d6
| extra damage type 2 = Fire
| extra damage per 2 = turn
| concentration = yes
| range = weapon
| range = weapon
| concentration = yes
| condition = Searing Smite
| condition = searing smite
| condition icon = Searing Smite Icon.png
| condition duration = 10
| condition duration = 10
| condition save = Constitution
| condition save = CON
| condition save effect = negate
| condition dc = caster
| notes =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d6|Fire}} initial damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
* The Spell costs {{Action}} + {{action|bonus}} + Level 1 Spell Slot. (To-Do Wiki Template)
| variants =
* The initial damage is '''Weapon Damage''' + {{DamageText | 1d6| Fire}}. (To-Do Wiki Template)
| notes = * [[Tiefling#Zariel tieflings|Zariel tieflings]] get a unique variant, {{SAI|Legacy of Avernus: Searing Smite}}, that they can cast once per [[Long Rest]].
* Zariel [[Tiefling]] Race unlocks '''Searing Smite''' at Character Level 3.
* The incantation for Searing Smite is '''Ardē''', the Latin command "burn/blaze!"
* Also granted by  {{SmallIcon|Skybreaker_Light_Hammer_Icon.png}}  [[Skybreaker]].
* See [[Smite]] for additional functionality information.
| video =
}}


}}
== External Links ==
* {{FRWiki|Searing smite|long}}
 
[[Category:Sources of Fire damage]]

Latest revision as of 07:13, 20 December 2024

Searing Smite is a level 1 evocation spell. This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.

Description

Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6Damage TypesFire damage and marks the target with Searing Smite Searing Smite.

Properties

Cost
Action
Cost on hit
Bonus action + Level 1 Spell Slot
Damage: 2~12
Normal weapon damage
+ 1d6Damage TypesFire
+ 1d6Damage TypesFire per turn
Details
Attack roll
 Range: Normal weapon range
Concentration Concentration

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d6Damage TypesFire initial damage for each Spell Slot Level above 1st.

Condition: Searing Smite

Searing Smite Searing Smite

Duration: 10 turns

Spell save DC  Constitution saving throw

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Granted by the following items:

Notes

External Links[edit | edit source]