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Augmented Shield of Thralls: Difference between revisions
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{{ActionPage | {{ActionPage | ||
|image=Shield of Thralls.webp | |image=Shield of Thralls.webp | ||
|controller icon=Shield of Thralls Icon.webp | |||
|icon=Shield of Thralls Unfaded Icon.webp | |||
|summary= | |summary= | ||
'''Shield of Thralls''' is an Action and [[illithid powers|illithid power]] used by [[Full-Illithid]]s. When used, this ability applies the {{Cond|Volatile Shield}} condition to the character or an ally, granting them 25 [[Hit Points#Temporary Hit Points|temporary hit points]]. If the hit points are removed by incoming damage, all nearby enemies must make an {{SavingThrow|INT}} or be {{Cond|Stunned}} for 1 turn. | '''Shield of Thralls''' is an Action and [[illithid powers|illithid power]] used by [[Full-Illithid]]s. When used, this ability applies the {{Cond|Volatile Shield}} condition to the character or an ally, granting them 25 [[Hit Points#Temporary Hit Points|temporary hit points]]. If the hit points are removed by incoming damage, all nearby enemies must make an {{SavingThrow|INT}} or be {{Cond|Stunned}} for 1 turn. | ||
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|condition2 duration = 1 | |condition2 duration = 1 | ||
|condition2 save = INT | |condition2 save = INT | ||
|condition2 dc = 15 | |||
|condition=Volatile Shield | |condition=Volatile Shield | ||
|condition duration=Until Long Rest | |condition duration=Until Long Rest |
Latest revision as of 22:31, 19 August 2024
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Shield of Thralls is an Action and illithid power used by Full-Illithids. When used, this ability applies the condition to the character or an ally, granting them 25 temporary hit points. If the hit points are removed by incoming damage, all nearby enemies must make an Intelligence saving throw or be for 1 turn.
Description
Conjure a volatile shield around yourself or an ally, granting the target 25 temporary hit points.
If these temporary hit points are lost due to incoming damage, the shield bursts and Stuns nearby foes.
Can only have temporary hit points from one source.
Properties
- Cost:
- Action
- Details:
- Range: 9 m / 30 ft
Condition: Volatile Shield
Long rest Duration: Until
- Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly nearby foes.
- The shield only bursts after all temporary hit points have been removed. This also removes the condition.
- When the shield bursts, enemies within for 1 turn, unless they succeed on an DC 15 Intelligence saving throw. 9 m / 30 ft are
Condition: Stunned
Duration: 1 turn
DC 15 Intelligence saving throw
- Cannot move or take Actions, Bonus actions, or Reactions.
- Affected creature automatically fails Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
How to learn
Used by creatures: Full-Illithid
Notes
- Can target up to two creatures.