Ad placeholder
Wild Magic: Protective Lights
Jump to navigation
Jump to search

Wild Magic: Protective Lights is a Wild Magic Barbarian free action which is randomly used when triggered by a roll; it creates magical lights which surround and circle the user, granting them and nearby allies nearby an extra +1 Armour Class.
Description
You, and any allies within Armour Class.
3 m / 10 ft of you, have a +1 bonus to
Condition: Wild Magic: Protective Lights (Aura)
Duration: 10 turns
- Protected by multicoloured lights.
- Until the end of the barbarian's Armour Class. , the barbarian and any allies within 3 m / 10 ft have a +1 bonus to
How to learn
Classes:
- Class level 3: Wild Magic Barbarian
Bugs
- After the Rage upgrade at level 9, this wild magic effect is lost the following turn after activating Rage rather than lasting for the duration of the Rage.