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Tentacle Whip (Mind Flayer)
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This article is about the attack used by mind flayers. For the version used in full-illithid form, see Tentacle Whip (Full-illithid). For other uses, see Tentacle Whip (disambiguation).

Description
Lash out with your tentacles and possibly Stun your target.Properties
- Cost
- Action
- Damage: 6~24
- Details
- attack roll Melee spell
- INT Save (DC 14)
- Melee: 1.5 m / 5 ft

2d10 + 4
Technical details
UID
Target_Tentacles_MindFlayer
Spell flags
Condition: Stunned
Duration: 1 turn
DC 14 Intelligence saving throw
- Affected creatures cannot move or take Actions, Bonus Actions, or Reactions.
- Affected creatures automatically fail Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
- Attack Rolls against affected creatures have Advantage.
How to learn
Used by creatures: Illithid Arcanist, Mind Flayer, Omeluum, and The Emperor