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Sumptuous Blood Bath
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Description
Slash open a foe's vital arteries. They start , and the ensuing gush continuously heals your wounds.Properties
- Cost
- Action
- Damage: 2~20
- Healing: 2~12
- Details
- CON Save (Spell save DC) (On Save: Targets still takes half damage.)
- Melee: 1.5 m / 5 ft

2d10

2d6 (To self)
At higher levels
At Level 10, the damage is increased to 3d10 and the healing is increased to 4d6 .Condition: Bleeding
Duration: 3 turns
Spell save DC Constitution saving throw
- Creature takes 2 damage at the start of each turn and has Disadvantage on Constitution Saving throws.
- Removed by healing.
Condition: Revitalising Gore
Duration: 3 turns
Spell save DC Constitution saving throw
- Affected entity is drenched in its enemies' blood. It regains 2d6 per turn.
- At level 10, the healing is increased to 4d6 per turn.
How to learn
Used by creatures: Slayer
Bugs
- The spell save DC of the Slayer's actions uses the spellcasting ability of the last class you took a first level in, but with the Slayer's ability scores. This results in a very low DC due to the Slayer's low mental ability scores. In particular, Fighters, Rogues, Wizards, Clerics, Druids, Monks, and Rangers have a +0 spellcasting modifier from Intelligence or Wisdom in Slayer form, while Barbarians, Bards, Paladins, Sorcerers, and Warlocks have a -1 spellcasting modifier from Charisma while in Slayer form.