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Sumptuous Blood Bath

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Sumptuous Blood Bath is a special class action available only to the Slayer. It allows the Slayer to rip apart its target, causing the target to bleed and covering the Slayer in blood, healing the Slayer.

Description

Slash open a foe's vital arteries. They start Bleeding Bleeding, and the ensuing gush continuously heals your wounds.

Properties

Cost
Action
Damage: 2~20
Healing: 2~12
2d6HealingHealing (To self)
Details
CON Save (Spell save DC) (On Save: Targets still takes half damage.)
 Melee: 1.5 m / 5 ft

At higher levels

At Level 10, the damage is increased to 3d10SlashingSlashing and the healing is increased to 4d6HealingHealing.

Technical details

UIDs
Target_BloodBath_Slayer
Base version
Target_BloodBath_Slayer_10
Upgraded level 10 version
Spell flags

Condition: Bleeding

Bleeding Bleeding

Duration: 3 turns

Spell save DC  Constitution saving throw

Condition: Revitalising Gore

Revitalising Gore Revitalising Gore

Duration: 3 turns

Spell save DC  Constitution saving throw

  • Affected entity is drenched in its enemies' blood. It regains 2d6hit pointshit points per turn.
  • At level 10, the healing is increased to 4d6hit pointshit points per turn.

How to learn

Used by creatures: Slayer

Bugs

  • The spell save DC of the Slayer's actions uses the spellcasting ability of the last class you took a first level in, but with the Slayer's ability scores. This results in a very low DC due to the Slayer's low mental ability scores. In particular, Fighters, Rogues, Wizards, Clerics, Druids, Monks, and Rangers have a +0 spellcasting modifier from Intelligence or Wisdom in Slayer form, while Barbarians, Bards, Paladins, Sorcerers, and Warlocks have a -1 spellcasting modifier from Charisma while in Slayer form.