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Staff of the Ram
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For the passive feature, see Staff of the Ram (passive feature).
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The Staff of the Ram is a +2 Quarterstaff that can Stun and push back a target on a hit.
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Fashioned by some unknown archmage - no identifying insignia is forthcoming. The staff thrums with a slow, ferocious pulse that draws its concussive power from the spiral-horned creatures that gave the weapon its name
Properties
- One-handed damage
1d6 + 2 (3~8) + Strength modifier Bludgeoning
- Two-handed damage
1d8 + 2 (3~10) + Strength modifier Bludgeoning
- Details
- Very rare Rarity:
- Enchantment: + 2
- Versatile
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 480 gp
UID
S_LOW_JaheirasHouse_StaffOfTheRamUUID
f6b9701c-66ca-43d1-adea-2e5b443fa35d
Special
The holder of this item gains:
- Staff of the Ram
- Once per turn, the blow possibly knocks a foe back them. This has no effect on dragons or Huge creatures. 2 m / 7 ft and
Weapon actions
proficiency, equip in main hand to gain:
If you haveWhere to find
- Elerrathin's Home X: -1572 Y: 976: In an opulent chest in the basement
Notes
- The chest is in a room behind a DC18 locked bookcase.
- The Staff of the Ram effect has a DC 8 Constitution saving throw.
Bugs
- The Staff of the Ram knockback and stun effects apply to any attack made by the wielder of this item.
- This weapon appears in the game code as if it should deal an additional 1d6Force, which is not present on the item when acquired through normal in-game means.