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Spikes
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Spikes is a surface that deals Piercing damage based on how far a creature moves through the spikes.
Description
Deals 2d4 damage every time a creature moves on top of the spikes.
Properties
- Surface Type:
Condition: Spike Growth
- Take 2d4 for every 1.5 m / 5 ft moved on the spikes.
Condition: Difficult Terrain
- Movement Speed halved
Creation
This area can be created by the following:
Spells and actions: