Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Sickle (Redcap)

From bg3.wiki
Sickle (Redcap) image

Sickle (Redcap) is a mundane, nonmagical variant of the Sickles family of weapons. It is a simple melee weapon wielded in one hand. It's a light weapon that anyone can dual-wield without special training.

A farming tool with a wicked edge, spilling blood and grain with equal ease.

Properties

Damage
Details
Sickles Sickles
Rarity: Common
Enchantment: None
 One-Handed
Light (weapon property) Light
Dippable Dippable
 Melee: 1.5 m / 5 ft
 Weight: 0.9 kg / 1.8 lb
Price: 10 gp

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Lacerate Lacerate (Action)
Slash at your target's vital points to make it Bleed Bleed. ( Recharge: Short rest.)

Where to find

Notes edit

  • The Redcaps drop this sickle, if using Command: Drop or if been disarmed.
  • This Sickle has 2d4 damage dice, compared to the 1d4 of a normal Sickle.
  • Because of the second d4 damage die, the Simple weapons type, and being able to get it fairly early in Act 1, it makes a decent weapon for Monk comparable to the various unarmed attack gloves that become available in Act 2.
    • Note: Using this as a Monk Weapon will NOT increase the damage die. It will remain at 2D4.