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Psionic Overload
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Description
Your attacks deal an additional 1d4 damage, but you take 1d4 damage every turn.Properties
- Cost
- Action
- Damage: 2~8
- Details
- Range: Self
- Short rest Recharge:
- Duration: 10 turns


1d4 (Per attack)
+ 1d4 (Per turn to caster)
Technical details
UID
Shout_TAD_PsionicOverload
Condition: Overloaded With Synaptic Power
Duration: 10 turns
- Affected entity deals an additional 1d4Psychic damage with its attacks, but also receives 1d4Psychic damage per turn.
How to learn
Used by creatures: Illithid, Partial-Illithid, and Full-Illithid
Other ways to learn:
- Unlock from the illithid power skill tree with a Mind Flayer Parasite Specimen
- Obtained automatically after becoming a Partial-Illithid
- Obtained automatically after becoming a Full-Illithid
Notes
- The extra damage inflicted is added to any action using an Attack roll including weapon attacks, unarmed strikes, attack roll spells, and thrown attacks. Actions involving multiple attack rolls such as or gain the bonus damage for each individual hit.
- Spells that do not use attack rolls, such as , do not benefit from this ability.
- Self-damage received each round still induces checks if using spells which require it. If must-have spells (e.g. ) are wanted alongside Psionic Overload, it may be advisable to have an ally cast them (on the character using Psionic Overload).
- Self-damage from this ability breaks on the caster, despite the spell stating it breaks from damaging "another creature".
- Self-damage from this ability may result in multiple damage riders on the caster: having effects such as Callous Glow Ring while Psionic Overload is active will likely result in the user of this ability taking significant damage each turn. or radiant damage from the