Ad placeholder
Pale Oak
Jump to navigation
Jump to search

Pale Oak is a rare Quarterstaff that grants the Faithwarden's Vines spell and prevents the wielder from being Ensnared by vines.

Infused with Silvanus' strength, these staves are gifted to Faithwardens who act in defence of nature.
Properties
- One-handed damage
1d6 (1~6) + Strength modifier Bludgeoning
- Two-handed damage
1d8 (1~8) + Strength modifier Bludgeoning
- Details
- Rare Rarity:
- Enchantment: None
- Versatile
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 600 gp
UID
DEN_FaithwardenStaffUUID
13f6ff0c-08c4-4e9f-a624-511389b68dc2
Special
The holder of this item gains:
- ( )
- Cast as a level 1 spell (Long rest.) Recharge:
- Faithwarden's Stride
- Druidic vines cannot you and do not count as .
Weapon actions
proficiency, equip in main hand to gain:
If you haveWhere to find
- Inner Sanctum X: -461 Y: -22: Obtained by Rath
Notes
- Rath gives the party the staff only if the player character initiating dialogue is a Druid, and Kagha is swayed to the party's side or killed at the conclusion of . This must be done before completing .
- Nothing (including having this item equipped) prevents Jaheira's vines from ensnaring the player character during a cutscene at the entrance to the Last Light Inn.[1] However, having received the staff and been named Faithwarden does provide a unique dialogue option with her.
Gallery[edit | edit source]
-
Appearance in game
References[edit | edit source]
- ↑ If in the cut-scene with Jaheira, the player character is ensnared in her vines as she interrogates them. This entanglement is plot-coded and unavoidable, regardless of any spell used or item equipped. While a player character (and the entire party) may avoid the cut-scene by, for example, sneaking into the Last Light Inn, its occupants become hostile if they are discovered and Jaheira was not first spoken with at the Inn's entrance.