Numia
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“Speak if you wish. But I will not speak in return.„
Involvement edit
Numia guards Enver Gortash in his office atop Wyrm's Rock Fortress.
Combat edit
Attacks and Abilities edit
Loot edit
Numia guards Enver Gortash in his office atop Wyrm's Rock Fortress.
Give enemies disadvantage on Attacks and saving throws while in your oppressive presence.
Creatures that can't be Frightened are immune to this aura.
Deals 8d8Necrotic to a target. Plants take maximum damage from this spell, and have
Disadvantage on the
Saving throw against it.
Hit an enemy with all your might to deal damage and possibly Daze them.
Dominate a nearby humanoid. Allies are unaffected.
Every time the creature takes damage, it may repeat the Saving throw against your domination.
Putrefy a creature with Necrotic energy filling your hands.
Make a melee attack with your equipped weapon.
Haunt a creature with illusions of its greatest fears. It takes 4d10Psychic Damage per turn, cannot move, has
Disadvantage on Ability Checks and Attack Rolls
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