Hunter's Dagger
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Hunter's Dagger is an uncommon +1 Dagger that can Rupture the target on a hit.

Prey often thinks it has escaped the worst of the predator's bloodthirst and fury - but there are always further torments to be meted out.
Properties
- Damage
1d4 + 1 (2~5) + Strength or Dexterity modifier
- Details
- Uncommon Rarity:
- Enchantment: + 1
- One-Handed
- Finesse
- Light
- Thrown
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 0.45 kg / 0.9 lb
- Price: 65 gp
UID
MAG_TheHunters_DaggerUUID
e101101e-e4ba-48b6-9f82-267ca1cd84dc
Special
The holder of this item gains:
- Rupturing
- On a hit, the target becomes for 3 turns.
Weapon actions
proficiency, equip in main hand to gain:
If you have- ) (
- Feint an attack to possibly throw your opponent Short rest.) . ( Recharge:
- ) (
- Stab an enemy and possibly inflict Short rest.) . ( Recharge:
- ) (
- Slash at your target's vital points to make it Short rest.) . ( Recharge:
Condition: Ruptured
Duration: 3 turns
- Take 1d4 for each 1 m / 3 ft movement. Each time the damage is triggered, reduce the condition duration by 1.
Where to find
- Shattered Sanctum X: 272 Y: -31: Sold by Roah Moonglow, to the left beyond the sanctum entrance
Notes
- The Rupturing effect is applied when using Flourish, Piercing Strike, or Lacerate.
- The Rupturing effect is not applied when the weapon is thrown.
Bugs
- Rupturing states it requires a DC 13 Constitution saving throw, but it always applies.