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Create Water (variant)
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Description
Call forth rain. It extinguishes exposed flames and forms a
Properties
- Cost
- Action
- Details
- Range: 9 m / 30 ft
- AoE: 2 m / 7 ft (Radius)
- Creates Area: Water
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details
UID
Target_LOW_SorcerousSundries_MageHandCreateWater
Spell flags
Condition: Wet
Duration: 2 turns
- Immune to and Wild Magic: Burning.
- Resistant to damage.
- Vulnerable to and damage.
Area: Water

AoE: 4 m / 13 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
- Surface Type:
How to learn
(Information not yet added.)
Notes
- Prior to Patch 6, this spell was available to Druids, Clerics and level 6 Storm Sorcery Sorcerers if you had unlocked level 2 spell slots.
- This variant of creates a smaller area that only lasts 4 turns. It also inflicts for a shorter amount of time, but does not cost any spell slots.