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Absorb Elements
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Absorb Elements is a reaction that absorbs half damage from the next elemental attack targeting the user and adds that element type as an additional 1d6 damage on the user's next attack.
Description
Absorb elemental damage once per Short Rest. Take half damage from the next elemental attack targeting you, and deal an additional 1d6 of that element type on your next attack.
Properties
- Cost:
- Reaction
- Details:
- Short rest Recharge:
Condition: Absorb Elements: Acid Damage
Duration: 2 turns
- The affected entity deals an additional 1d6Acid damage the next time it deals damage with a weapon.
Condition: Absorb Elements: Cold Damage
Duration: 2 turns
- The affected entity deals an additional 1d6Cold damage the next time it deals damage with a weapon.
Condition: Absorb Elements: Fire Damage
Duration: 2 turns
- The affected entity deals an additional 1d6Fire damage the next time it deals damage with a weapon.
Condition: Absorb Elements: Lightning Damage
Duration: 2 turns
- The affected entity deals an additional 1d6Lightning damage the next time it deals damage with a weapon.
Condition: Absorb Elements: Thunder Damage
Duration: 2 turns
- The affected entity deals an additional 1d6Thunder damage the next time it deals damage with a weapon.