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High Gish'ra Zelrin is a Gish'ra encountered at the beginning of Act Three attacking the party during a long rest. He is part of Orpheus Orpheus' honour guard, and is fighting to free him.

Involvement edit

During a long rest at the end of Act Two, the party is suddenly woken to an attack by various githyanki monks. Zelrin is part of the second wave of githyanki that spawns from the portal.

Combat edit

Attacks and abilities edit

Flurry of Blows: Topple Flurry of Blows: Topple (Bonus Action + Ki Point)
Damage:
+ UnarmedBludgeoningBludgeoning

Punch twice in quick succession and potentially knock the target Prone Prone.

DEX Save
 Melee: 1.5 m / 5 ft
Step of the Wind: Dash Step of the Wind: Dash (Bonus Action + Ki Point)
Double your movement speed. Jump no longer requires a Bonus Action.
 Range: Self
Unarmed Strike Unarmed Strike (Bonus Action)
Damage: 5~8

Swiftly strike an enemy as a bonus action.

 Melee: 1.5 m / 5 ft

Allies edit