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Drim

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Adventurer Drim is a guest of Fraygo's Flophouse in Wyrm's Crossing during Act Three.

First it's the coronation, now we've not filed the right entry papers... This place was meant to be a city of heroes, not pissing paperwork.
Drim

Involvement[edit | edit source]

Act Three[edit | edit source]

Drim and Rosanna Rosanna set out for Baldur's Gate together, but quickly realised that the city isn't the adventurer's haven they expected. They are both staying in Fraygo's Flophouse as they await entry into the city.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Brace (Ranged) Brace (Ranged) (Movement Speed)   –  Longbow +1
Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Recharge: Short rest
Hamstring Shot Hamstring Shot (Action)   –  Longbow +1
Damage: 6~13
1d8 + 5PiercingPiercing

Shoot an enemy in the thigh and possibly reduce their Movement Speed by 50%.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack Ranged Attack (Action)   –  Longbow +1
Damage: 6~13
1d8 + 5PiercingPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft

Notable loot[edit | edit source]

Related literature[edit | edit source]