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Vol

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Revision as of 03:31, 23 January 2025 by NtCarlson (talk | contribs) (Added uid/uuid to infobox)
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Vol is a human in the Zhentarim Basement in Act One.

Nothing to see here. Move along.
Vol

Involvement[edit | edit source]

Act One[edit | edit source]

Vol is focused on guard duties and informs the party to carry on with their business.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Inciting Howl Inciting Howl ()
Each ally within earshot can move an additional 3 m / 10 ft during their next turn.
AoE: 9 m / 30 ft (Radius)
Main Hand Attack Main Hand Attack ()   –  Longsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Rage: Wolf Heart Rage: Wolf Heart ()

Enter a Rage Rage so inciting it spurs on your allies.

You can use Inciting Howl Inciting Howl, and your allies have Advantage Icon.png Advantage on melee Attack rolls against enemies within 2 m / 7 ft of you.

 Range: Self
Reckless Attack Reckless Attack ()
Normal weapon damage Throw all caution in the wind to gain Advantage Icon.png Advantage on your melee Attack roll. Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.
 Range: Normal weapon range

Notable loot[edit | edit source]

Gallery[edit | edit source]