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Zurga is a goblin stationed in the Goblin Camp during Act One.

Involvement edit

Act One edit

Zurga patrols the north-east area of the Shattered Sanctum, periodically reporting to Minthara Minthara at her command post.

If the party initiate combat, Zurga rushes to a nearby war drum to rally reinforcements. If the party initiate combat with Minthara, Zurga joins the battle and potentially causes Bez Bez and Druk Druk to also fight. It is possible for Zurga to climb one of the ladders scattered throughout the Sanctum to safely engage the party at range via Throw Stone Throw Stone or by tossing Acid Vials.

Combat edit

Attacks and abilities edit

Flourish Flourish (Bonus Action)   –  Goblin Scimitar
Damage: 1~4

Feint an attack to possibly throw your opponent Off Balance Off Balance.

DEX Save
 Range: Normal weapon range
Recharge: Short rest
Lacerate Lacerate (Action)   –  Goblin Scimitar
Damage: 3~8
1d6 + 2SlashingSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack Main Hand Attack (Action)   –  Goblin Scimitar
Damage: 3~8
1d6 + 2SlashingSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft
Reckless Warcry Reckless Warcry (Bonus Action)
Increase your Strength by 3, at the cost of decreasing your Armour Class by 1.
 Range: Self
AoE: 15 m / 50 ft (Radius)
Recharge: Short rest
Throw Throw (Action)   –  Acid Vial
Damage:
Normal weapon damage

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

 Range: 18 m / 60 ft
Throw Stone Throw Stone (Action)
Damage: 3~6

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

Loot edit

Related quests edit

Idle banter edit

Zurga and Neem successfully raid the Emerald Grove:
Zurga: Minthara's pleased.

  • Neem: First time for everything.
    • Zurga: If she hears you, it'll be the last.

Zurga: Get any good scars during the raid?

  • Neem: Nah. True Souls did most of the fighting.
    • Zurga: Oi! I was right in the thick of it.

Zurga: We should have raided another tavern.

  • Neem: We should have raided a town.
    • Zurga: A city!

Zurga: Where do druids store their liquor?

  • Neem: I'm not even sure they drink liquor.
    • Zurga: If they do it's probably made of grapes or apples, or some other rubbish.

See also edit

External links edit