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Wild Shape: Water Myrmidon

From bg3.wiki

Wild Shape: Water Myrmidon is a Combat Wild Shape form available to Circle of the Moon Druids.

Description

Take the shape of a Water Myrmidon.

Your water myrmidon shape has a starting health of HP Icon.png 90 hit points that increases every two druid levels. It can cast Hiemal Strike Hiemal Strike, Healing Vapours Healing Vapours, and Explosive Icicle Explosive Icicle.

Properties

Cost:
Bonus Action +  2 Wild Shape Charges

At Higher Levels

The hit points of the Water Myrmidon form increase with druid level, as shown in the table below:

Druid level Hit points
10 90
12 108

Condition: Wild Shape: Water Myrmidon

Wild Shape: Water Myrmidon Wild Shape: Water Myrmidon
  • Wild shaped into a Water Myrmidon

Creature: Water Myrmidon

STR

18
(+4)

DEX

14
(+2)

CON

16
(+3)

Hit Points

127

Armour Class

18

Hiemal Strike Hiemal Strike (Action)
Pierce a creature with your frost-rimed trident and Chill Chill it.
Explosive Icicle Explosive Icicle (Action)
Hurl three tridents forged of glistening ice that pierce targets and create ice surfaces on impact.
Healing Vapours Healing Vapours (Action)
Exude water vapour with your general elemental dampness, healing nearby creatures for 2d8hit points.
Elemental Warp Elemental Warp (Bonus Action)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
Fly Fly (Movement Speed (Half cost))
Fly to a target position
Ethereal Ethereal
Affected entity is incorporeal and can't be Shoved Shoved, Thrown Thrown, or used as an Improvised Melee Weapon Improvised Melee Weapon

How to learn

Classes:

This action is a variation of:
Wild Shape Wild Shape

Notes

  • This shape consumes 2 Wild Shape charges, and comes equipped with a Trident of the Depths that adds +1d6ColdCold to every attack.
  • There is no reason to use the normal main hand attack over Hiemal Strike Hiemal Strike which deals additional damage and has a chance to Chill Chill targets.
  • Healing Vapours Healing Vapours can only be used in combat.