Rupturing
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Rupturing is a passive feature that causes a target to take damage whenever they move.
Description
On a hit, the target becomes
for 3 turns.Condition: Ruptured
Duration: 3 turns
- Take 1d4Piercing for each 1 m / 3 ft movement. Each time the damage is triggered, reduce the condition duration by 1.
How to learn
Granted by the weapons:
Notes
- The duration of the Ruptured condition does not stack with multiple hits. Each subsequent hit resets the duration to 3 turns.
Bugs
- The in-game description says the target has a DC 13 Constitution saving throw to avoid the Ruptured effect. However, this is not true and the condition will always be applied.