Hellrider Platoon
From bg3.wiki
More actions

Description
Summon Zevlor's Hellriders to foes and support frontline allies.Dismissed after combat until re-summoned.
Can't be summoned again if killed in combat.
Properties
- Cost
- Action
- Details
- Range: 18 m / 60 ft
Creature: Zevlor
Creature: Hellrider Cleric
[[ Hellrider Cleric
]]- + ) (
- Cast as a level 1 spell at will.
- + ) (
- Cast as a level 5 spell at will.
- + ) (
- Cast as a level 2 spell at will.
- + ) (
- Cast as a level 3 spell at will.
- ) (
- Cast as a cantrip at will.
- + ) (
- The sun's divine power dispels any magical darkness.
Creature: Hellrider Paladin
[[ Hellrider Paladin
]]Hellrider Paladins wield a Maul +1.
- + ) (
- Your weapon deals an additional 2d8RadiantDRS damage, increased by 1d8Radiant damage when attacking Fiends or Undead.
- + 2 ) (
- Imbue your hands with divine power to heal an ally.
- + ) (
- Cast as a level 2 spell at will.
- + + ) (
- Cast as a level 1 spell at will.
- + ) (
- Gain Advantage on Attack Rolls against an enemy.
How to learn
This spell is a variation of:
Other ways to learn:
- Learned by gaining Zevlor as an ally, during Gather Your Allies.