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Fighter is a character Class in Baldur's Gate 3.

Overview edit

Fighters use their martial expertise to fight enemies and support their allies in combat. Fighters use Strength or Dexterity as their primary ability score.

Subclasses edit

The Fighter subclasses are:

Class Progression edit

Fighter Class Progression
Level Proficiency Bonus Features
1st +2 Second Wind Second Wind, Fighting Style
2nd Action Surge Action Surge
3rd #Level 3 Choose a subclass
4th Feat Feat
5th +3 Extra Attack Extra Attack
6th Feat Feat
7th #Level 7 Subclass feature
8th Feat Feat
9th +4 Indomitable Indomitable
10th #Level 10Subclass feature
11th Improved Extra Attack Improved Extra Attack
12th Feat Feat

Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.

Class information edit

Attributes edit

Fighter's default armour
Fighter's default armour
Hit points
At Level 1: 10 + Constitution Constitution Modifier
On level up: 6 + Constitution Constitution Modifier
Key Ability Scores
Strength Strength for physical attacks.
Dexterity Dexterity for physical attacks with Finesse and Ranged weapons, Armour Class (non-Heavy armour Heavy armour), and Initiative.
Constitution Constitution for Hit Points (and Concentration Concentration Checks for Eldritch Knights).
Intelligence Intelligence for Spells (Eldritch Knight and Arcane Archer).
Spellcasting Ability
Intelligence Intelligence for the effective use of items, scrolls, and equipment.

Starting Proficiencies edit

Saving throw proficiencies
Strength Strength, Constitution Constitution
Equipment Proficiencies
Simple weapons, Martial weapons
Light armour Light armour, Medium armour Medium armour, Heavy armour Heavy armour
Shields Shields
Skills proficiencies (Choose 2)
Acrobatics Acrobatics, Animal Handling Animal Handling, Athletics Athletics, History History, Insight Insight, Intimidation Intimidation, Perception Perception, Survival Survival
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Starting Equipment
Longsword, Scale Mail, Leather Boots

Multiclass Proficiencies edit

Equipment Proficiencies
Simple weapons, Martial weapons
Light armour Light armour, Medium armour Medium armour
Shields Shields

Level progression edit

Through experience, you acquire new power. You gain the following traits.

Level 1 edit


Second Wind Second Wind (Bonus Action)
Draw on your stamina to protect yourself. You regain 1d10 + Fighter Levelhit points. ( Recharge: Short rest.)
Fighting Style
Choose a fighting style:
Archery Archery
You gain a +2 bonus to Attack rolls you make with ranged Weapons.
Defence Defence
You gain a +1 bonus to Armour Class Armour Class while wearing Armour.
Duelling Duelling
When you are wielding a melee weapon that is not Two-Handed in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
Great Weapon Fighting Great Weapon Fighting
When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.
Protection Protection
When you have a Shield, impose Disadvantage Icon.png Disadvantage on an enemy who attacks one of your allies when you are within 1.5 m / 5 ft. You must be able to see the enemy.
Two-Weapon Fighting Two-Weapon Fighting
When you make an offhand attack, you can add your Ability Score Modifier to the damage of the attack.

Level 2 edit


Action Surge Action Surge
Immediately gain an extra Action to use this turn. ( Recharge: Short rest.)

Level 3 edit


Select a subclass edit

Gain one of the following cantrips:

alt= 2 Level 1 Spell Slots.png class=bg3wiki-icon Gain two Level 1 Spell Slots

Level 4 edit


Subclass features: edit

Arcane Archer Battle Master Champion Eldritch Knight
(none) (none) (none)

alt= 3 Level 1 Spell Slots.png class=bg3wiki-icon Gain one Level 1 Spell Slot

Level 5 edit


Extra Attack Extra Attack
You can make an additional free attack after making an unarmed or weapon attack.

Level 6 edit


Level 7 edit


Subclass features: edit

Arcane Archer Battle Master Champion Eldritch Knight
  • alt= 4 Level 1 Spell Slots.png class=bg3wiki-icon Gain one Level 1 Spell Slot
  • alt= 2 Level 2 Spell Slots.png class=bg3wiki-icon Gain two Level 2 Spell Slots

Level 8 edit


Subclass features: edit

Arcane Archer Battle Master Champion Eldritch Knight
(none) (none) (none)
  • Choose 1 Spell (any spell school)

Level 9 edit


Indomitable Indomitable
Whenever you fail a Saving Throw, you can roll again, using the new result instead. ( Recharge: Long rest.)

Level 10 edit


Subclass features: edit

Arcane Archer Battle Master Champion Eldritch Knight

alt= 3 Level 2 Spell Slots.png class=bg3wiki-icon Gain one Level 2 Spell Slot

Level 11 edit


Improved Extra Attack Improved Extra Attack
You can make two additional attacks after attacking with your main-hand weapon.

Subclass features: edit

Arcane Archer Battle Master Champion Eldritch Knight
(none) (none) (none)

Level 12

Notable fighters edit

See also edit