Arrow of Ice
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Arrow of Ice is a Consumable (Arrow) item that can be fired from a Ranged Weapon.

Vapour curls off the point of the arrowhead like breath on a winter day.
Properties
- Arrows
- Single Use
- Rarity: Common
- Weight: 0.1 kg / 0.2 lb
- Price: 10 gp
UID
ARR_Arrow_Of_IceUUID
2e297d80-823b-4200-926e-6ca23f488090
Effect
- Deals Weapon Damage and explodes in a blast of ice, dealing an additional 2d4DRS damage.
- Range: 18 m / 60 ft
- Dexterity saving throw: DC 12 to negate the cold damage.
- Creates area: Ice
Area: Ice

Duration: 2 turns
AoE: 2 m / 7 ft (Radius)
Difficult terrain - movement speed is halved and creatures may fall Prone.
- Surface Type:
Condition: Prone
Spell save DC Dexterity saving throw
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
Condition: Difficult Terrain
- Movement Speed halved
Where to find
- Starting equipment for Rangers
- Sold by many merchants throughout the game, including:
- Arron in the Druid Grove
- Cyrel in the Risen Road Toll House
- Barcus Wroot in the Last Light Inn
- Quartermaster Talli at the Last Light Inn
- Roah Moonglow in the Shattered Sanctum and on the Main Floor of Moonrise Towers
- Occasionally carried by enemies who use ranged weapons
Passive features edit
Arrow of Ice has 1 hit point.
Resistant | |
Resistant | |
Immune | |
Immune | |
Resistant |
External Links edit
- Ice arrow on the Forgotten Realms Wiki