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Tentacle Whip (Full-illithid)
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This article is about the attack available in full-illithid form. For the version used by normal mind flayers, see Tentacle Whip (Mind Flayer). For other uses, see Tentacle Whip (disambiguation).

Description
Lash out with your tentacles and possibly Stun your target.Properties
- Cost
- Action
- Damage: 8~35
- Details
- attack roll Melee spell
- INT Save (DC 14)
- Melee: 1.5 m / 5 ft

3d10 + 5
Technical details
UID
Target_Tentacles_MindFlayer
Spell flags
Condition: Stunned
Duration: 1 turn
DC 14 Intelligence saving throw
- Affected creatures cannot move or take Actions, Bonus Actions, or Reactions.
- Affected creatures automatically fail Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
- Attack Rolls against affected creatures have Advantage.
How to learn
Used by creatures: Full-illithid
Notes
- Since this attack used a melee spell attack roll, it does not qualify for use with .
- The Difficulty Class of this action is fixed at 14 and does not scale with any modifiers or features.