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Hellcrawler
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Description
Teleport to an area and deal 2d8 damage where you land. The impact blast spreads in a 3 m / 10 ft zone.Properties
- Cost
- Bonus Action
- Damage: 2~16
- Details
- DEX Save (DC 15)
- Range: 18 m / 60 ft
- AoE: 3 m / 10 ft (Radius)
- Creates Area: Fire
- Short rest Recharge:

2d8
Technical details
UIDs
Target_MAG_Legendary_HellCrawler
Teleport action
Projectile_MAG_Infernal_MistyStep_Fireball
Explosion triggered after teleporting
Spell flags
Area: Fire

Duration: 2 turns
AoE: 2 m / 7 ft (Radius)
Deals 1d4 damage per turn.
- Surface Type:
Condition: Burning
- Takes 1d4 damage per turn.
- Can be removed with the Healing Potion or gaining Wet. action, using a
- Immune from if Wet.
- action can be used on Burning characters or objects.
How to learn
Notes
- Without immunity to Helldusk Armour), the fire surface created when teleporting will immediately burn the user for 1d4. (e.g. from
Bugs
- While the action itself is not a spell, the explosion triggered after teleporting is classified as a level 1 Evocation spell. As a result, it interacts with spell-specific effects such as , , or .
- Enemies who successfully roll a saving throw against this effect receive only 1d8 damage instead of 2d8/2 damage.