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Blinding Smite

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Blinding Smite is a level 3 evocation spell. It allows a Paladin to expend a Spell Slot to deal additional RadiantRadiant damage with a melee weapon attack and possibly blind their target.

Description

Evoke a heavenly flare and possibly Blind Blind your target

Properties

Cost
Action
Cost on hit
Bonus Action + Level 3 Spell Slot
Damage: 3~24
Normal weapon damage
+ 3d8RadiantRadiant
Details
Melee weapon attack roll
CON Save
 Range: Normal weapon range

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

UID
Target_Smite_Blinding

Condition: Blinded (Blinding Smite)

Blinded Blinded

Duration: 10 turns

Spell save DC  Constitution saving throw

  • The affected creature has Disadvantage Icon.png Disadvantage on Attack rolls.
  • Ranged attacks and spells of the affected creature have a range of 3 m / 10 ft.
  • Attack Rolls against affected creatures have Advantage Icon.png Advantage.
  • At the end of each turn, the affected creature makes a Constitution saving throw. If successful, the condition is removed.

How to learn

Classes:

Notes

  • See Smite for additional functionality information.