* '''{{SAI|Tusk Attack|w=40}}:''' Gore a target to deal {{DamageText|1d6 + 1|Slashing}} damage.
* '''{{SAI|Tusk Attack|w=40}}:''' Gore a target to deal {{DamageText|1d6 + 1|Slashing}} damage.
* '''{{SAI|Boar Charge|w=40}}:''' Charge forward, attacking all hostile creatures in the way. Deals {{DamageText|1d4 + 1|Slashing}} damage and potentially knocks targets {{SAI|Prone (Condition)|Prone}}.
* '''{{SAI|Boar Charge|w=40}}:''' Charge forward, attacking all hostile creatures in the way. Deals {{DamageText|1d4 + 1|Slashing}} damage and potentially knocks targets {{SAI|Prone (Condition)|Prone}}.
* '''{{SAI|Prey's Scent|w=40}}''': You deal an {{DieIcon|d6|Physical}}'''1d6''' damage to creatures marked by your Ranger's [[Hunter's Mark]]
* '''{{SAI|Prey's Scent|w=40}}''': You deal an additional {{DieIcon|d6|Physical}}'''1d6''' damage to creatures marked by your Ranger's [[Hunter's Mark]]
Your boar companion has {{DamageColor|Healing|11 Hit Points}} and 11 {{ArmourClass}}.
Your boar companion has {{DamageColor|Healing|11 Hit Points}} and 11 {{ArmourClass}}.
Summon Companion: Boar is a variant of Summon Companion which is a Subclass Feature of Rangers learned immediately upon choosing the Beast Master subclass. This ability allows the Beast Master to call upon their animal companion to fight and aid them in combat.
Description
Gain a beast companion that accompanies you on your adventures and fights alongside you.