| additional = ''Above damage is for '''Divine Strike: Radiant'''. Other variations do different types of bonus damage''.
==Variations==
{{DivineStrikeVariations}}
{{DivineStrikeVariations}}
* {{SmIconLink| Class Cleric Nature Badge Icon.png|Nature Domain|Nature}} choses which one of the three variations it wants each time (technically through {{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Elemental Fury''').
* {{SmIconLink| Class Cleric Nature Badge Icon.png|Nature Domain|Nature}} choses which one of the three variations it wants each time (technically through {{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Elemental Fury''').
Divine Strike is a Weapon Action-like ability available to level 8 Clerics of the following Domains: Life, Trickery, Nature, Tempest, and War. Divine Strike deals 1 ~ 8 additional damage upon a weapon strike (either melee or ranged) of a type dependent on the chosen Domain.
Description
Melee Skill: Once per turn deal 1d8 {Variation Damage Type} damage in addition to your weapon's {Weapon Damage} {Weapon Type} damage.
Ranged Skill and Reaction: Deal an additional 1d8 {Variation Damage Type} damage.