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Barbed Arrow: Difference between revisions
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* Two Barbed Arrows are carried by [[The Warden]] in [[Moonrise Towers Prison]]. | * Two Barbed Arrows are carried by [[The Warden]] in [[Moonrise Towers Prison]]. | ||
* Two are carried by [['Timothy']] the [[Gnoll]] in [[Moonrise Towers]]. | |||
* Two are carried by [['Tomelia']] the [[Gnoll]], also in [[Moonrise Towers]]. | |||
}} | }} | ||
{{condition|Ruptured}} | {{condition|Ruptured}} |
Revision as of 05:33, 5 September 2023
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A Barbed Arrow is a single-use ammunition item that can be fired from a Ranged Weapon.
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The top of this arrow is wickedly sharp and designed to lodge in the flesh.
Properties
- Ammunition
- Single Use
- Rarity: Common
- Weight: 0.1 kg / 0.2 lb
- Price: 10 gp
Effect
- Deals Weapon Damage
- Inflicts a lasting wound that deals 1d4Piercing damage each time the target moves
- Inflicts Ruptured ( Duration: 5 turns)
- DC 12 Dexterity saving throw to negate
Where to find
- Two Barbed Arrows are carried by The Warden in Moonrise Towers Prison.
- Two are carried by 'Timothy' the Gnoll in Moonrise Towers.
- Two are carried by 'Tomelia' the Gnoll, also in Moonrise Towers.
- Take 1d4Piercing when moving. Each time you move, reduce the condition duration by 1.
Notes
- When fired, the arrow is referred to as 'Barbed Bodkin' by the combat log.