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{{PageSeo | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{PageSeo | ||
| description = {{PAGENAME}} is a subclass of Monk that can be picked at level 3. | | description = {{PAGENAME}} is a subclass of Monk that can be picked at level 3. | ||
| image = Class Monk Shadow Badge Icon.png | | image = Class Monk Shadow Badge Icon.png | ||
}} | }} | ||
{{Quote|You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning. }} | {{Quote|You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning. }} | ||
[[File:Class Monk Shadow Badge Icon.png|frameless|150px|left]]'''{{PAGENAME}}''' is one of the [[Monk#Level 3|subclasses]] of {{Class|Monk}}. It can be chosen at level 3. These monks are more specialized in using the shadows to quietly strike their foes. | [[File:Class Monk Shadow Badge Icon.png|frameless|150px|left]]'''{{PAGENAME}}''' is one of the [[Monk#Level 3|subclasses]] of {{Class|Monk}}. It can be chosen at level 3. These monks are more specialized in using the shadows to quietly strike their foes. |
Revision as of 15:31, 4 September 2023
You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning.

Subclass Features
Level 3
Hide: Hide from enemies by succeeding Stealth Checks. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.
Shadow Arts:Pass Without Trace: Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to Stealth Checks.
Shadow Arts:- Range: Self
- Radius: 10 m / Expression error: Unrecognized word "radius". ft
- Long rest Duration: Until
Action + 2 Ki Points
Darkness: Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it.
Shadow Arts:- Range: 18 m / 60 ft
- Radius: 5 m / Expression error: Unrecognized word "radius". ft
- Duration: 10 turns
Action + 2 Ki Points
Darkvision: Grant a creature the ability to see into the dark out to a range of 12 m / 40 ft.
Shadow Arts:- Melee: 1.5 m / 5 ft
- Long rest Duration: Until
Action + 2 Ki Points
Silence: Create a sound-proof sphere. All within are Silenced and Immune toThunder damage.
Shadow Arts:- Using this spell might turn targets hostile
- Range: 18 m / 60 ft
- Radius: 5 m / Expression error: Unrecognized word "radius". ft
- Duration: 100 turns
Action + 2 Ki Points
Cantrip: Minor Illusion: Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are Silenced.
- Range: 18 m / 60 ft
- Duration: 10 turns
- Action
Level 5
Invisible if you are obscured.
Cloak of Shadows: Wrap yourself in shadows to become- Area must be Lightly or Heavily Obscured.
- !invisibility ends early if you attack, cast another spell, take an action, or take damage.
- Range: Self
- Duration: 10 turns
- Action
Level 6
Advantage on your next meleeAttack roll.
Shadow Step: Teleport from shadow to shadow. Afterwards, you have- Shadow Step(Condition): Affected entity has Advantage on your next meleeAttack roll.
- Duration: 1 turn
- Area must be Lightly or Heavily Obscured.
- Range: 18 m / 60 ft
- Bonus action
Level 11
Shadow Strike: Teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
- Invisible or Sneaking Must be
- Range: 9 m / 30 ft
- Attack Roll
- Damage:+
1d8 (1~8) + Strength or Dexterity modifier Physical
3d8 (3~24) Psychic
Action + 3 Ki Points
Shadow Strike: Unarmed: Teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
- Invisible or Sneaking Must be
- Range: 9 m / 30 ft
- Attack Roll
- Damage:+
1d8 (1~8) + Strength or Dexterity modifier Bludgeoning
3d8 (3~24) Psychic
Action + 3 Ki Points