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Shocking Grasp: Difference between revisions

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| higher levels =When the spellcaster reaches Level 5, the damage increases by another {{DieIcon|d8|Lightning}} {{DamageColor|Lightning|'''1d8''' Lightning damage}}, for a total of {{DamageText|2d8|Lightning}}.
| higher levels =When the spellcaster reaches Level 5, the damage increases by another {{DieIcon|d8|Lightning}} {{DamageColor|Lightning|'''1d8''' Lightning damage}}, for a total of {{DamageText|2d8|Lightning}}.
When the spellcaster reaches Level 10, the damage increases by another {{DieIcon|d8|Lightning}} {{DamageColor|Lightning|'''1d8''' Lightning damage}}, for a total of {{DamageText|3d8|Lightning}}.
When the spellcaster reaches Level 10, the damage increases by another {{DieIcon|d8|Lightning}} {{DamageColor|Lightning|'''1d8''' Lightning damage}}, for a total of {{DamageText|3d8|Lightning}}.
| notes =
| notes = Characters with the [[War Caster]] feat can cast this cantrip on enemies moving out of their melee range as a reaction, even if they don't know this spell.
| video =
| video =
}}
}}

Revision as of 20:55, 25 August 2023

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Shocking Grasp is a cantrip (Evocation). It makes a melee attack that inflicts Lightning damage and prevents the target from taking Reactions.

Description

The target cannot use Reactions. This spell has Advantage Icon.png Advantage on creatures with metal Armour.

Properties

Damage: 1~8
Details
Attack roll
 Melee: 1.5 m / 5  ft

At higher levels

When the spellcaster reaches Level 5, the damage increases by another 1d8 Lightning damage, for a total of 2d8Damage TypesLightning.

When the spellcaster reaches Level 10, the damage increases by another 1d8 Lightning damage, for a total of 3d8Damage TypesLightning.

Condition: Shocking Grasp

Shocking Grasp Shocking Grasp

Duration: 1 turn

How to learn

Classes:

Notes

Characters with the War Caster feat can cast this cantrip on enemies moving out of their melee range as a reaction, even if they don't know this spell.

External Links