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| condition = Harm | | condition = Harm | ||
| condition duration = Until Long Rest | | condition duration = Until Long Rest | ||
| condition save = | | condition save = CON | ||
| condition dc = caster | |||
| area = | | area = | ||
| area category = | | area category = |
Latest revision as of 07:25, 15 August 2024
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Harm is a level 6 necromancy spell. This spell allows spellcasters to make an enemy much more feeble.
Description
Reduce a target's maximum Hit Points, but never below 1.
Properties
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Harm
Long rest Duration: Until
Spell save DC Constitution saving throw
- Affected entity's maximum Hit Points have been reduced by the damage inflicted by the Harm spell
- This condition is a Disease
How to learn
Classes:
- Class Level 11: Cleric
External Links[edit | edit source]
- Harm on the Forgotten Realms Wiki