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Way of Shadow: Difference between revisions
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Use Template:Level_header for class/subclass progression level headers |
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{{Level header|3}} | {{Level header|3}} | ||
; {{SAI|Minor Illusion|c=16}} (Cantrip) | |||
: Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are {{Cond|Silenced}}. | |||
==== Shadow Arts ==== | ==== Shadow Arts ==== | ||
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|- | |- | ||
|{{SAI|Shadow Arts: Pass Without Trace|w=40|c=16}} | |{{SAI|Shadow Arts: Pass Without Trace|w=40|c=16}} | ||
|{{R|ki|2|icononly=yes}} | |||
|Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to [[Ability Check|Stealth Checks]]. Equivalent to the spell [[Pass Without Trace]]. | |Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to [[Ability Check|Stealth Checks]]. Equivalent to the spell [[Pass Without Trace]]. | ||
|- | |- | ||
|{{SAI|Shadow Arts: Darkness|w=40|c=16}} | |{{SAI|Shadow Arts: Darkness|w=40|c=16}} | ||
|{{R|ki|2|icononly=yes}} | |||
|Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. Equivalent to the spell [[Darkness]]. | |Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. Equivalent to the spell [[Darkness]]. | ||
|- | |- | ||
|{{SAI|Shadow Arts: Darkvision|w=40}} | |{{SAI|Shadow Arts: Darkvision|w=40}} | ||
|{{R|ki|2|icononly=yes}} | |||
|Grant a creature the ability to see into the dark out to a range of {{Range|m=12|ft=40}}. Equivalent to the spell [[Darkvision]]. | |Grant a creature the ability to see into the dark out to a range of {{Range|m=12|ft=40}}. Equivalent to the spell [[Darkvision]]. | ||
|- | |- | ||
|{{SAI|Shadow Arts: Silence|w=40|c=16}} | |{{SAI|Shadow Arts: Silence|w=40|c=16}} | ||
|{{R|ki|2|icononly=yes}} | |||
|Create a sound-proof sphere. All within are {{Cond|Silenced}} and [[Damage Types|Immune]] to{{DamageType|Thunder}} damage. Equivalent to the spell [[Silence]]. | |Create a sound-proof sphere. All within are {{Cond|Silenced}} and [[Damage Types|Immune]] to{{DamageType|Thunder}} damage. Equivalent to the spell [[Silence]]. | ||
|} | |} | ||
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{{Level header|5}} | {{Level header|5}} | ||
; {{SAI|Cloak of Shadows|w=40}} | |||
: Wrap yourself in shadows to become {{Cond|Invisible}} if you are [[Obscured]]. | |||
: Invisibility ends early if you attack, cast a spell, take an action, or take damage. | |||
{{Level header|6}} | {{Level header|6}} | ||
; {{SAI|Shadow Step|w=40}} | |||
: Teleport from shadow to shadow. Afterwards, you have {{Advantage}} on your next melee {{Attack Roll}}. | |||
: Both the origin and the destination must be at least Lightly Obscured to use this skill. | |||
{{Level header|11}} | {{Level header|11}} | ||
; {{SAI|Shadow Strike|w=40}} | |||
: Use an {{Action}} and {{R|ki|3}} to teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves. | |||
: Deals an extra {{DamageText|3d8|Psychic}} damage in addition to your weapon's damage. | |||
; {{SAI|Shadow Strike: Unarmed|w=40}} | |||
: Use an {{Action}} and {{R|ki|3}} to teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves. | |||
: Deals an extra {{DamageText|3d8|Psychic}} damage in addition to your unarmed strike damage. | |||
==External Links== | ==External Links== |
Revision as of 22:25, 15 May 2024
You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning.
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You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning.
Way of Shadow is one of the subclasses of . It can be chosen at level 3. These monks are more specialized in using the shadows to quietly strike their foes.
Subclass Features
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Level 3
- (Cantrip)
- Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are .
Shadow Arts
Ability | Ki Points | Description |
---|---|---|
Use a Bonus action to hide from enemies by succeeding Stealth Checks. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location. | ||
2 | Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to Stealth Checks. Equivalent to the spell Pass Without Trace. | |
2 | Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. Equivalent to the spell Darkness. | |
2 | Grant a creature the ability to see into the dark out to a range of Darkvision. | Range: 12 m / 40 ft. Equivalent to the spell|
2 | Create a sound-proof sphere. All within are and Immune toThunder damage. Equivalent to the spell Silence. |
Level 5
- Wrap yourself in shadows to become if you are Obscured.
- Invisibility ends early if you attack, cast a spell, take an action, or take damage.
Level 6
- Teleport from shadow to shadow. Afterwards, you have Advantage on your next melee Attack roll.
- Both the origin and the destination must be at least Lightly Obscured to use this skill.
Level 11
- Use an Action and 3 Ki Points to teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
- Deals an extra 3d8Psychic damage in addition to your weapon's damage.
- Use an Action and 3 Ki Points to teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
- Deals an extra 3d8Psychic damage in addition to your unarmed strike damage.