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Way of Shadow: Difference between revisions
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[[File:Default Monk Armor Alt.png|240px|right|Monk's default armour]]{{SubclassNote|Monk}} | [[File:Default Monk Armor Alt.png|240px|right|Monk's default armour]]{{SubclassNote|Monk}} | ||
{{ | {{Level header|3}} | ||
* '''{{SAI|Minor Illusion|c=16}} (Cantrip):''' Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are {{Cond|Silenced}}. | * '''{{SAI|Minor Illusion|c=16}} (Cantrip):''' Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are {{Cond|Silenced}}. | ||
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{{ | {{Level header|5}} | ||
==== {{SAI|Cloak of Shadows|w=40}} ==== | ==== {{SAI|Cloak of Shadows|w=40}} ==== | ||
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* Invisibility ends early if you attack, cast a spell, take an action, or take damage. | * Invisibility ends early if you attack, cast a spell, take an action, or take damage. | ||
{{ | {{Level header|6}} | ||
==== {{SAI|Shadow Step|w=40}} ==== | ==== {{SAI|Shadow Step|w=40}} ==== | ||
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* Both the origin and the destination must be at least Lightly Obscured to use this skill. | * Both the origin and the destination must be at least Lightly Obscured to use this skill. | ||
{{ | {{Level header|11}} | ||
==== {{SAI|Shadow Strike|w=40}} ==== | ==== {{SAI|Shadow Strike|w=40}} ==== |
Revision as of 16:37, 21 March 2024
You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning.
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You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning.
Way of Shadow is one of the subclasses of . It can be chosen at level 3. These monks are more specialized in using the shadows to quietly strike their foes.
Subclass Features
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Level 3
- . (Cantrip): Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are
Shadow Arts
Ability | Ki Points | Description |
---|---|---|
Use a Bonus action to hide from enemies by succeeding Stealth Checks. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location. | ||
2 | Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to Stealth Checks. Equivalent to the spell Pass Without Trace. | |
2 | Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. Equivalent to the spell Darkness. | |
2 | Grant a creature the ability to see into the dark out to a range of Darkvision. | Range: 12 m / 40 ft. Equivalent to the spell|
2 | Create a sound-proof sphere. All within are and Immune toThunder damage. Equivalent to the spell Silence. |
Level 5
- Wrap yourself in shadows to become if you are Obscured.
- Invisibility ends early if you attack, cast a spell, take an action, or take damage.
Level 6
- Teleport from shadow to shadow. Afterwards, you have Advantage on your next melee Attack roll.
- Both the origin and the destination must be at least Lightly Obscured to use this skill.
Level 11
- Use an Action and 3 Ki Points to teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
- Deals an extra 3d8Psychic damage in addition to your weapon's damage.
- Use an Action and 3 Ki Points to teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
- Deals an extra 3d8Psychic damage in addition to your unarmed strike damage.