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Produce Flame: Difference between revisions
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| name = Produce Flame | | name = Produce Flame |
Revision as of 15:40, 9 March 2024
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Produce Flame is a cantrip (Conjuration). This cantrip creates a blue flame in the caster's palm that emanates light and can be thrown at enemies.
Description
A flame in your hand sheds a light in a 1d8Fire damage when thrown.
9 m / 30 ft radius and dealsThrowing the flame immediately after you conjure it does not cost an Action. Extinguishing or throwing it on subsequent turns costs an Action. The throw has a range of 9 m / 30 ft.
Properties
- Cost
- Action
- Details
- Range: Self
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Produce Flame
Long rest Duration: Until
- A flickering flame sheds light in a 9 m / 30 ft radius around the creature.
How to learn
Classes:
Races:
- Character level 1: Asmodeus Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
Feats:Granted by the following items:
Notes
- The version of this Cantrip granted by the Asmodeus Tiefling subrace uses the character's Wisdom modifier to hurl the flame, rather than Charisma as stated in the tooltip.
- On Clerics the damage on the tooltip for Produce Flame is not marked correctly for the increases at level 5 and 10. The tooltip for the throwing action, , is marked correctly, and the damage scales correctly.
- Produce Flame has two incantations: Fiat Lux, Latin for "let there be light", and Sol Invictus, Latin for "unconquered sun".