Ad placeholder
Healing Word: Difference between revisions
Jump to navigation
Jump to search
Guitarbard4 (talk | contribs) No edit summary |
Chronofreak (talk | contribs) Feat: Magic Initiate |
||
Line 8: | Line 8: | ||
| classes = Bard, Cleric, Druid | | classes = Bard, Cleric, Druid | ||
| class learns at level 1 = Bard, Cleric, Druid | | class learns at level 1 = Bard, Cleric, Druid | ||
| granted by feats = Magic Initiate: Druid | | granted by feats = Magic Initiate: Bard, Magic Initiate: Cleric, Magic Initiate: Druid | ||
| granted by items = Amulet of Restoration:Long Rest | | granted by items = Amulet of Restoration:Long Rest | ||
| summary = This spell allows spellcasters to heal allies that they can see within range. | | summary = This spell allows spellcasters to heal allies that they can see within range. |
Revision as of 19:02, 31 December 2023

Healing Word is a level 1 evocation spell. This spell allows spellcasters to heal allies that they can see within range.
Description
Heal a creature you can see.
No effect on undead and constructs.
Properties
- Cost
- Bonus action + Level 1 Spell Slot
- Details
- Range: 18 m / 60 ft
At higher levels
Upcast: Heals an additional 1d4hit points for each Spell Slot Level above 1st.How to learn
Notes
The incantation for Healing Word is Te Curo, Latin for "I cure you".