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Willinx Jindlebee: Difference between revisions

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Created page with "{{CharacterInfo |title = Mistress of Souls |name = Willinx Jindlebee |file = Willinx Jindlebee.PNG |STR = 10 |DEX = 14 |CON = 17 |INT = 19 |WIS = 14 |CHA = 13 |int save = y |wis save = y |level = 8 |race = Human |type = Humanoid |HP = 63; 84{{Tactician}} |AC = 15 |speed = 9m / 30ft |size = Medium |weight = 75kg / 150lbs |pro..."
 
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==Interactions==
==Interactions==
Duckie will always be hostile when encountered. Along with her allied necromancers [[Duckie Verish]] and [[Sarabayle]], she flanks the army of undead that greet any players that trespass into the prison.
Duckie will always be hostile when encountered. Along with her allied necromancers [[Duckie Verish]] and [[Sarabayle]], she flanks the army of undead that greet any players that trespass into the prison.
Winning the battle awards [[Soldier]] [[Background|backgrounds]] with the inspiration "A Bone To Pick."


==Attacks and abilities==
==Attacks and abilities==

Revision as of 21:18, 12 December 2023

Mistress of Souls
Willinx Jindlebee
Stats
Level 8

STR

10

DEX

14
(+2)

CON

17
(+3)

INT

19
(+4)

WIS

14
(+2)

CHA

13
(+1)
  Race Human Human
  Type Humanoid
  HP 63; 84TTactician
  AC 15
  Movement Speed 9m / 30ft
  Size Medium
  Weight 75kg / 150lbs
  Initiative 2
Passive features
Character information
Location Moonrise Towers Prison
Faction Cult of the Absolute
Allies Ketheric Thorm

Willinx Jindlebee is a Cultist of the Absolute NPC found in Act Two.

She can be found in the Moonrise Towers Prison after the player has launched their assault on the cult.

Interactions

Duckie will always be hostile when encountered. Along with her allied necromancers Duckie Verish and Sarabayle, she flanks the army of undead that greet any players that trespass into the prison.

Winning the battle awards Soldier backgrounds with the inspiration "A Bone To Pick."

Attacks and abilities

Main Hand Attack Main Hand Attack ()
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Incubate Death Incubate Death ()
3d8 + 3 (6~27) Damage TypesNecrotic

Spawn a skeletal involucre. After 1 turn, the involucre explodes, dealing 3d8Damage TypesNecrotic damage and birthing a necromite.

DEX Save
 Range: 24 m /  ft
Fireball Fireball ()
8d6 (8~48) Damage TypesFire

Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity for 8d6Damage TypesFire damage.

DEX Save
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)
Bone Chill Bone Chill ()
1d8 (1~8) Damage TypesNecrotic

Prevent the target from healing until your next turn. An undead target receives Disadvantage Icon.png Disadvantage on Attack rolls.

 Range: 18 m / 60 ft

Notable loot